🟢 Asha Sharma first 70 Days as Xbox Boss-
✅ Kills Xbox co-pilot
✅ Launches new Xbox logo
✅ Slashes Game Pass price
✅ Kills “This is an Xbox” ad
✅ Prioritise console
✅ Updates Achievements
✅ Review exclusives
✅ Announce Project Helix
✅ Brings back Xbox fan fest
W or L?
Actually I might take back my assessment of appointing people without prior experience on the subject matter.
If you would humble yourself and listen to what your people are saying, what the community is seeing… you are capable of making great changes.
I’m impressed.
Xbox needs to move faster, deepen our connection with the community, and address friction for both players and developers.
Today, we promoted leaders who helped build Xbox, while also bringing in new voices to help push us forward. This balance is important as we get the business back on track.
As part of this shift, you’ll see us begin to retire features that don’t align with where we’re headed. We will begin winding down Copilot on mobile and will stop development of Copilot on console.
Nobuo Uematsu is one of the greatest composers of all time.
His work made an entire generation fall deeply in love with music, and inspired countless people, like myself, to become musicians and composers.
I met Uematsu-san and had a short chat with him, and I'm so grateful to hear that, even after all this time, he's still on the very same mission:
Writing beautiful music for the sake of those who come after.
Thank you, @UematsuNobuo !
68 college students played video games an hour a day for 30 weeks. They got measurably smarter. EEG brain scans confirmed it.
The setup was simple. Half the group played League of Legends, an action game. The other half played Legends of the Three Kingdoms, a strategy card game. Same hours, same schedule, no gaming experience for anyone going in. Both groups improved on attention, working memory, and executive function. The League group's gains were significantly larger in spatial attention and spatial working memory. The benefits were still measurable 10 weeks after the gaming stopped.
None of this is new.
Daphne Bavelier's lab at the University of Geneva has been replicating this finding since the early 2000s. Her 2018 meta-analysis in Psychological Bulletin pulled data from 8,970 participants across 15 years and found the same thing. Action games train attentional control, a brain skill that transfers to other tasks. Strategy games train deliberation, which mostly stays inside the strategy game.
The mechanism is the counterintuitive part. Action games train your brain by giving you no time to think. The brain can't deliberate. League of Legends throws 9 champions, hundreds of minions, dozens of abilities, mana, cooldowns, and map state at you, all updating in milliseconds. The brain learns to perceive faster instead. That perceptual speed transfers to anything else that demands the same skill.
Including surgery.
The 2007 Rosser study in Archives of Surgery found that laparoscopic surgeons who played video games more than 3 hours a week made 37% fewer errors, completed procedures 27% faster, and scored 42% higher on overall performance. The top third of gamers made 47% fewer errors. Laparoscopic surgery is a 2D screen with distorted depth perception, remote-controlled instruments, and multiple data streams updating in real time. The cognitive profile is almost identical to an action video game.
The 10-week persistence is the part that should change how this gets discussed. If the gains were just from practicing the game, they would have disappeared the moment the students stopped playing. They didn't. The 30 weeks rewired the perceptual system, and the rewiring stayed.
Just like how management will reward the good performers with more work, with AI advancement, the goal is to squeeze in more work with the time that is freed up, with none of it going towards employee benefits like more time offs and leave days.