Sony PSP 3000 scan is complete. Files can be found here: https://t.co/92tmlIPeWq
Thanks to my Ko-Fi donators: https://t.co/K677bInNr9
Scans sponsored by @MatterandForm : https://t.co/VJ74DQyYWA
Consider donating to help us grow the 3D scan library👍
Found a couple spare trimmed Dreamcast motherboards from when I was working on the Dreamblade. Maybe I should use them for a dinky little "Dreamcast Jr" shell 🤔🤔🤔
We got new screenshots and a release month for Overserved, an indie game that promises to be a spiritual successor to Saturn Bomberman! Here’s everything we know about this exciting project:
https://t.co/39YTr0f5c6
Excuuuuse me!? Shit just got REAL for the Resident Evil 4 proof-of-concept tech demo that Esppiral and PH3NOM have been cooking up... This is running on a SEGA DREAMCAST!?!
In the span of 2 days, we went from "Wow, that looks pretty good, kinda like the scaled back version of RE4 that got released for the iPhone 3GS back in 2009," to talking about the technical feasibility of gloss-mapping Leon's leather jacket to recreate the effect that was present in the Gamecube version but was cut from the Playstation 2 port.
...best prepare ourselves for the impending PS2 fanboy mass meltdown.🤣
Really stoked about all the positive feedback re: "Overserved: Food Fighters!" from tonight in Sydney 🇦🇺. We'll be hitting the U.S. 🇺🇸 in July and can't wait to organize our first public tournament and show off all the things we'be been cooking right at @TooManyGames! 😇
Prototyping some exploding cakes in Overserved tonight. That lava cake situation needs some fixing for sure :) Many level specific elements and tons of other stuff still to be implemented. 8-player online play across #neogeo, #saturn & all modern platforms.
“Like Saturn Bomberman… but it’s gonna be food fights with online multiplayer across Neo Geo, Sega Saturn, Playstation 4/5, Xbox, Windows, Linux, macOS, iOS, tvOS & Android."
Just encountered the STRANGEST freaking "bug" in our port of Sonic Mania to the Sega Dreamcast while I was beta testing with my son...
Witness as the game, which runs like an absolute dream on the Dreamcast, smooth as butter, without the SH4 CPU or PVR GPU even trying, abruptly slows down to a crawl the minute the anti-gravity electromagnets come onscreen.
The game remains in slideshow mode all the way through until the end of Act 1, after which it jumps to 60FPS the INSTANT the act ends and Act 2 begins? WTF?!
Turns out the minute the electromagnets become activated, they are checking for objects to interact with OVER THE ENTIRE MAP until the level ends...
This would've never even been a problem for a game whose low-end was a Nintendo Switch with a 4-core ARM running at over 1GHz... but the inefficiency suddenly becomes quite blatant when the same code runs on our 200Mhz single-core SH4 CPU.
Until we fix this one, I will henceforth be referring to the "Flying Battery Zone" as the "Fucky Battery Zone." 🤣
The crazy fans in @kinekovideo have not only given us OG Dragon Ball in HD for the very first time, but have also done three movies in 4K
Link —> https://t.co/aGhX6aHQj8
After 6 years finally Qbert is getting his @#&*! speech on MiSTer FPGA 🥳 Full IIR filterbank, DDS oscillator, glissando, vendor-agnostic VHDL, GHDL testbench included. PR already open 🤞
https://t.co/CnNj17FN5H
#qbert#votrax#sc01a#MiSTer#FPGA#RetroGaming#Arcade
A lot of the attention has been on the 128GB config of Framework Desktop, but similarly, the 32GB Mainboard with Ryzen AI Max 385 at $799 is currently cheaper than building a PC with similar performance: https://t.co/k4DGfwgnAS
Reopening of my shop 🎺
Fusion MVS to AES converters, ESL Blasters and most NeoGeo reproduction chips are back in stock
https://t.co/jOsMpxtoHJ
Everything original and designed on my own with love and tears as always, no resale or dropshipping crap !