Top Tweets for #GameMath
I love Tetris, so I asked a question: Can you play Tetris forever? I used math and programming to find out and wrote a book called "Can You Play Infinite Tetris?" Available on Amazon:
https://t.co/V3NqFOu5Ja
#Tetris #Math #GameMath #IndieAuthor

#unitytips #maths #gamemath
Código sencillito para hacer una oscilación senoidal en Unity 🔥
-> Usamos Mathf.Sin y definimos frecuencia y amplitud
-> point.position es un punto en la escena con respecto al cual generamos la oscilación
Matrix algebra for game design! (Visit: https://t.co/jJut8p6GAr )
This is Part 16 of the series, "Linear Algebra for Game Development".
#LinearAlgebra #MatrixAlgebra #GameDev #IndieGame #GameEngine #GameMechanics #GameSystem #GameDesign #GameMath #Statistics #DataScience #AI

Use linear algebra to make a game (Visit: https://t.co/VMIzSBjSaY ).
This is Part 9 of the series, "Linear Algebra for Game Development".
#GameEngine #IndieGame #GameDesign #GameMechanics #LinearAlgebra #MatrixAlgebra #ComputerScience #GameMath #GameAI #Prolog #DataDrivenDesign

uhhh so efficiency is halved on a waterlogged tile cuz water = bad, but if it's 10x waterlogged, then do i just like leave the efficiency at (1/2)^10 like uhh?????????? YOU CANT BE THAT DUMB TO PLACE A TOOL ON THAT TILE RIGHT? #indiedev #gamedev #math #gamemath #roguelikes

How can we add more channels to a vector in Unreal Engine materials?
The Append Vector node lets us combine values to create Constant2, Constant3, or even Constant4 vectors.
Watch the full tutorial here: https://t.co/d6l4AtmwcA
#unrealengine #ue5 #gamedev #gamemath #material

Day 42 of my #100DaysChallenge: #GameMath
Math powers game dev! 🚀
1️⃣ Vectors – Positions & directions
2️⃣ Matrices – Transform objects
3️⃣ Quaternions – Smooth rotations
What’s the toughest math concept in game dev? 🤔
#GameDev #MathForGames #IndieDev #Rihen #RihenUniverse


How to design a gameplay system using Prolog?
Read Here: https://t.co/b7GQhe0PBn
#LogicProgramming #Prolog #CS #AI #GameSystems #GameMechanics #GameDesign #GameMath #GameScience #Ludology #DiscreteSimulation #DiscreteMathematics #DynamicSystems #SystemDynamics #SystemsThinking
Full Article: https://t.co/p7JUHeZRU0
Theistic models of the game world
#GameDesign #GameplaySystem #IndieGame #GameDev #GameMechanics #GameWorld #GameSystems #GameMath #SystemsEngineering #SignalProcessing #Theism #Theology #AdaptiveSystems #SimulationGame #SandboxGame

We use math to nicely animate game objects. In industry, the classic version is most often used - Bezier curves.
This video shows how it works on the example of a game object "Armored Column".
#everytimegame #devlog #IndieGameDev #unity3d #pixelgames #beziercurves #gamemath
Chidre's Tech Tutorials - Unity C# Scripting Notes:- is a complete in depth step by step notes for absolute beginners.
Download & Enjoy learning with us:- https://t.co/9iRNPh7A0y
#unity3d #unitydeveloper #csharp #gamemath #gamephysics #gameai #gamedevelopment #gameprogramming

Circular Movement with Sin and Cos Function in C# with Unity3D. Watch Now: https://t.co/qU2iCxOjHq
Learn more at: https://t.co/uVx043wHAc
#unity3d #unity #unityscripting #gamemath #gamedesign #gamedevelopment #gameprogramming #programming #coding

Alright! Here is one possible solution for yesterday's exercise.
Our goal is to check if two lines are parallel or not.
The quick way out is to check if their *slopes* are equal.
This slope method involves division, which isn't great for older hardware.
#gamedev #gamemath

Quick #coding warm-up of the day:
Write a function that receives four points and returns if the lines created by the points are parallel to each other.
Examples:
(0,2),(1,1),(0,3),(1,2) = True
(1,1),(0,0),(0,1),(1,0) = False
(1,4),(2,8),(0,7),(5,3) = False
#CodeNewbie #Gamedev

Excellent book on shaders, useful in game dev and algorithmic art
https://t.co/fEF17niMex
#indiegame #indiedev #gamemath #gameart
Hi there! I just uploaded a new Youtube video.
This is a fast-paced introduction about Collision Resolution in the context of game physics.
Full Video: https://t.co/QntAbNAu5O
I hope you enjoy! 🙂
#gamedev #physics #gamemath #dev #programming
Why do we use 4x4 Matrices to apply transformations in #3D computer #graphics?
Full Video: https://t.co/zQ0vhdTV2o #gamedev #programming #math #gamemath #gfx #cpp #codenewbie #retrogaming
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