Top Tweets for #HyperCursor
I've put up the drone blend file on patreon. #b3d #HyperCursor #CURVEmachine #MACHIN3tools #DECALmachine
https://t.co/P88IRvdKlb
Advertise your account with one animation
I just dropped a 30 minute narrated video process on patreon building a keycap in #HyperCursor #b3d
HC is still not public, sorry to disappoint, but the public release is coming.

#HyperCursor #b3d
Moving and sliding faces (from object mode), matching surfaces, (hyper) cutting. Tools of the (design blocking ) trade.
I just dropped a 30 minute narrated video process on patreon building a keycap in #HyperCursor #b3d
HC is still not public, sorry to disappoint, but the public release is coming.

When I do the public release there will be plenty more narrated process videos that go along with it, as without it I worry HC will be misunderstood. That too is why it takes so long.
I just dropped a 30 minute narrated video process on patreon building a keycap in #HyperCursor #b3d
HC is still not public, sorry to disappoint, but the public release is coming.

I just dropped a 30 minute narrated video process on patreon building a keycap in #HyperCursor #b3d
HC is still not public, sorry to disappoint, but the public release is coming.

Asset Browser list view (preview).
I remembered coming across this a few months ago., when someone asked about it.
Even though it is not exposed in the native UI (as far as I can see), it is in fact possible to switch the AB to list view too. #MACHIN3tools #HyperCursor
I've been testing a quick idea: exposing a group hierarchy's poses to an instance collection empty and recalling said poses "from the outside" #MACHIN3tools #b3d
Could be cool, I'll look into this later. Back to #HyperCursor now.
The best part about being 90% done with a project is that you're almost halfway finished!
Needed it to avoid HUD/gizmos overlap for #HyperCursor #b3d
Shown is without and then with repulsion.
Needed it to avoid HUD/gizmos overlap for #HyperCursor #b3d
Shown is without and then with repulsion.
I prototyped a repulsion algorithm. #b3d
#HyperCursor flyer thing #b3d
The modal tool you see here is called HyperMod and used to work with the mod stack in the 3d view. It's neat, and no it's not just "mod scrolling", although you can do that too.
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