Top Tweets for #PointRender
So i took this roto sampler node from #Synapse (unannounced tool) and threw it into a PointRender stream... I guess that could be made into a native tool in #Nuke #PointRender 2.
Yesterday I read about point render in nuke. So my mind was like let's give it a try and voilΓ the result
#nuke #pointrender
Super happy to see how Obeida Zakzak took the PointRender Expressions I collected and replicated in Houdini using VEX! any thoughts @xads ?
https://t.co/FMsFqZgiQm
#PointRender #Houdinifx
Some epic VFX experimentaion by Guillaume Cosson βοΈ
Check out his Instagram for some more X-Particles experiments and some awesome photography π https://t.co/nSL7e2QhK8
#XParticles #Cinema4D #Nuke #PointRender #Energy #CreateLikeNeverBefore
The Auto Dissolver of #pointrender 1.3 is one of the example scenes made into a node. It will let you dissolve between 2 point streams. (In this case dissolving between a sphere and a sphere with a fractal applied)
The new 1.3 Weave modifier is like if the PointDublicator and PointFractalEvolve had a baby. #pointrender

It turns out that if you transfer the velocity vector of a particle into the fractal position sampling offset, you get some nice magical swirls. Last minute feature included in the 1.2 release. #nuke #foundrynuke #pointrender
My #nuke masterclass at @ied_milano starts today! Canβt wait to meet you all! The image above has been entirely generated in Nuke, with the help of @hagbarth βs #pointrender #higx , by the end of these 3 days masterclass you will be able to create your oβ¦ https://t.co/LM5jZjQ8Gk

More #PointRender 1.1 info. A lot of people have requested z-depth output to use custom bokeh kernels etc. While z-depth and overlapping additive points don't go great together, you will have the option now.

#pointrenderγγ試γγ¦γΏγγ
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Trapcode Mir γ«θΏγγγγγγͺγγ
#Nuke
Back to basics. BΓ©zier curve transformations. But trying to add a few twists. Randomising the tangents with a tad of noise. #pointrender
I never though this would take 3 years to "pack up for release". But finally got the icons, menu's and all that. Even some last minute features such as this wire advection, that draws a line from your object along a vector. In this case lines from a sphere to a plane.#pointrender

... and yea, there is some limited GeoSourcing in the point render. But enough to cover most needs. #Blinkscript #PointRender
Back in action! #Nuke #Blinkscript #PointRender with the Fractal Evolve node that creates that taggy fire effect.
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