Top Tweets for #choicescript
https://t.co/bHEnzJO9K9
KROG PILE Patreon. Let us create Interactive Fiction Worlds!
#patreon #IF #InteractiveFiction #indiegames #indiedev #choicescript
The joys of #choicescript bug hunting and then running randomtest to make sure the fix hasn't broken anything else
Curious about trying Interactive Fiction writing tools? @giuliacrossi from @Contemporary_BL blogs about @twinethreads #Bitsy #Inform7 @choiceofgames’ #ChoiceScript, #Downpour by @v21 & ink by @inkleStudios https://t.co/lBFWBfOu5C #DigitalStorytelling
Play the demo: 57k update, 327k words total. Become an orc. Break the mould or be the brutal beast you are born to be!
https://t.co/JvLO6EtDyB
@choiceofgames
#IndieGameDev #orc #fantasy #choicescript
#interactivefiction #writers

An Unexpectedly Green Journey (orc life-simulator) (WIP) [50K UPDATE, 09/06/23, 270K Words Total] https://t.co/4ztrpT3PwW
#indiedev #fantasy #orc #choicescript
![NumberedEntity's tweet photo. An Unexpectedly Green Journey (orc life-simulator) (WIP) [50K UPDATE, 09/06/23, 270K Words Total] https://t.co/4ztrpT3PwW
#indiedev #fantasy #orc #choicescript https://t.co/b3fyzH8Rbo](https://pbs.twimg.com/media/FyLXAP3XsAAl6f_.png)
Something new. I've been using choicescript to create a deep, text-based game (based on an older game but much expanded), where you'll take an orc from babyhood to old age.
Will be upwards of 500k (at least) words when done.
#choicescript #fantasy #rpg #orcs

Bit of advice for anyone who is working on a #choicescript game. When editing files sent back to you make sure your changes actually get saved. As the version I sent ended up not having things I know were fixed. The first update should solve a lot of the issues reported.
I've finished the second chapter of my mystery game! Play it right here: https://t.co/QqWa98H9jo
#choicescript #choiceofgames #interactivefiction
{Boîte à outils} ChoiceScript, un langage de programmation doublé d’une interface de création de «Text Based Adventure», permet de créer des narrations à choix multiples. https://t.co/aEYZxScRW5 #choicescript #histoiredontvouseteslehero #textbasedadventure
Pour une exploration du langage #ChoiceScript de @choiceofgames et des possibilités d'écriture d'aventures interactives, un autre épisode de Corpus, animé par @EmmaLescouet commence à 10 h 30 sur la chaîne Twitch : https://t.co/rf8ucz7n9r
À retrouver sur YouTube après !
Another fantastic stream of #ChoiceScript coding! Seriously, I'm really excited about this. Our story is starting to come together. Even some plot twists! I mean they haven't been written yet, but we know what they are. Awesome! Can't wait for next time!
Have a fantastic #screenshotsaturday.
I’m working on something a little different. A side project I started last week to make a narrative game using #ChoiceScript.
#indiegame #gamedev #scifi

I take a look at #ChoiceScript and #CSIDE for a little side project text-based game I’m working on.
My content can be found on #Hive.
#indiegame #gamedev
https://t.co/6RzXfx76JR
Working on updating and organising Mishka’s MANY, MANY variable codes this week so she can quickly and easily reference them when needed, hopefully speeding up her coding a bit 🙏🏼 #seraphinitegames #thewayhavenchronicles #interactivefiction #coder #choicescript

I’ve been toying with a story idea for a #ChoiceScript game... already have an introduction drafted with some pseudocode (pseudoscript?) but I’m not sure how to write with variables in mind 🤔 I might need to do some experimenting over the holidays
Young Writers on our #ACEsupported Immersive Authorship project have completed the first draft of an early scene in their illustrated #gamebooks using #ChoiceScript by @choiceofgames . https://t.co/kXD1mMZbG5

Does anyone know how to add a spellcheck language (French) to @ChoiceScriptIDE the wondertastic tool created by @CareyWilliamz ? I looked into the source and it seems like it can be done. But how?
#choicescript #ChoicescriptIDE #interactivefiction #IF #interactive_fiction
New #ChoiceScript parser is starting to take shape. It should be much, *much* better at spellchecking the right things. It can also point out some common syntax errors (missing brackets, quote marks etc)!🧐

@LarryBehrendtII Do you mean something like...
*create_array [size] [default_value] ?
If so, 100% agreed!
Although it would be better if this was added directly to #choicescript by @choiceofgames.

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