Top Tweets for #sn17
this looks great, is it cost efficient too? #SN17
i am one of those guy who is waiting for video cost generation to drop by 10x. hopefully i make post with video content then
World-building is being democratized.
Gaming is becoming the dominant medium.
Personalized stories outperform mass media.
Digital worlds are training data for what comes next.
New frontiers are opening, online and off.
#SN17 ๐
Areas I'm excited about (dm if you're building there or curious)
Metaverse revival
Costs dropping
In the past 2 years AI image and video generation models improved substantially, and world models are imminent. One of the main blockers to immersive digital environments was the high cost of design assets and environments. These costs are now rapidly approaching near zero, heavily reducing the upfront experimentation costs and increasing the number of iterations builders can make.
Gaming eats entertainment
Entertainment has followed a trend of increasing personalization from cable tv to streaming to personalized algo long form and short form content. The next step in personalization is unique stories for every individual. There are early signs of market demand for this. Dispatch, an 8 episode long superhero workplace comedy from indie developer Adhoc, is a game x tv series where the player chooses their own story with overwhelmingly positive reviews (98%, 151.8K reviews) selling ~3.3M copies for $85M in just 3 months. Prior to its acquisition, Character AI showed strong consumer demand for individualized entertainment through personalized chats with fictional characters. UGC world platforms such as Roblox have shown accelerated growth with 70% YoY increase in DAUs in 3Q25, 90% YoY increase in hours engaged in 3Q25, paying out $428M in 3Q25 to their ecosystem.
Inputs are more valuable than ever
Consumer facing digital environments will also be valuable inputs to pre-training for world models and power robotic models. Immersive digital environments are the perfect mass market product to capture these inputs.
Applied Zero Knowledge Proofs
The past 5 years of ZKPs has seen substantial improvements with open source provers reducing overhead costs by 10x in the past 5 years and 2-4x in the past 2 years. This effort has been led by research heavy organizations building open source tooling. This technology is approaching the point where developers higher in the stack can now take off the shelf solutions and apply them to different domains (privacy, supply chain traceability, verifiable compute, and more).
New Frontier
Special economic zones and international waters represent Earthโs final physical frontiers. In these unique environments, cryptocurrency can transform governance by embedding law within code, creating new financial hubs, and fostering rapid scientific experimentation. These environments also present a unique opportunity where crypto rails can be adopted immediately, skipping prior levels of financial infrastructure just as how many parts of Asia largely skipped credit cards and went straight to mobile payments.
๐ Compute Horde 2.0 is Live โ and weโre welcoming our first pilot client: @404gen_ !
SN17โs mission: Democratize 3D Content Creation.
What does this mean?
@404gen_ accelerates the creation of 3D models, giving creators of all skill levels the assets needed to build immersive worlds, games, and AR/VR/XR experiences.
How it works on Bittensor:
Miners take Text Prompts (from both Synthetic and Organic Traffic) and generate High Quality 3D Models, returning them in seconds. Due to user demand, SN17 is introducing a brand new feature: 2D-to-3D (image prompts)
How It Works with SN12:
SN12 generates High Quality 2D Renders from batched prompts feeding SN17โs 2D-to-3D pipeline.
Our inference outputs go to SN17 validators and are pulled as synthetic traffic tasks for SN17's Miners.
SN17 taps into our GPUs on-demand- scaling usage without buying or maintaining clusters.
โกย Welcome aboard, SN17.
๐ย Letโs democratize 3D content creation together.
#Bittensor #3dmodeling #DecentralizedAI
This Monster Truck derby demo was created using assets generated by @404gen_ ๐ฅ
Subnet 17 is quietly building some seriously impressive tools over there
Next up.. the ability to generate high quality 3d models from a static image input
All powered by #Bittensor โช๏ธ
$TAO
TAO Savant bullish on #SN17. Loving that it even sees github activity. Another tab i need to have permanently open. Good job @JosephJacks_ @xavi3rlu @taoapp_ $TAO $dTAO

SN17 @404gen_ :: Decentralized 3D model generation.
3D content takes 30-60% of a games budget.
Now indie teams can match AAA game world-density.
Plug SN17 into Unity, Unreal Engine & Blender.
Full episode on YT: https://t.co/TIOvhYNqb9
#SN17 #Subnet17 #Bittensor
SN17 @404gen_ :: Decentralized 3D model generation.
3D content takes 30-60% of a games budget.
Now indie teams can match AAA game world-density.
Plug SN17 into Unity, Unreal Engine & Blender.
Full episode on YT: https://t.co/TIOvhYNqb9
#SN17 #Subnet17 #Bittensor
It looks like @404gen_ is set to be the next standout subnet in the Novelty Search hosted on the #Bittensor Discord by @const_reborn!
Big things are coming $TAO.
Stay tuned for #SN17!
Discord : https://t.co/6foWzODpK1
#ai #crypto #bittensor $tao

River village scene built entirely using 404 assets in Unreal
#SN17 - 404 GEN is probably the next Novelty Research guest $TAO $dTAO
$TAO subnets have been up only since this post
Finally experiencing a dip for any subnet fadooors who want to allocate. Root TAO will continue to rotate into subnets
#SN64 Chutes 2x
#SN56 Gradients 4.5x
#SN19 Nineteen 2x
#SN17 404Gen 5x

For the past 40ish days the dTAO mechanism has been auto-selling alpha tokens into $TAO and routing it to Root stakers
We're now approaching the point in the dTAO launch where that mechanism levels off and more $TAO begins to be emitted to alpha stakers (holders) than Root
This shifts the supply/demand dynamic in two ways:
-the auto-sell twap on alpha tokens levels off (supply eases)
- $TAO holders will have to swap into alpha tokens if they want to continue to get $TAO emissions (demand increases)
I'm now fully DCAed into high conviction subnets (@rayon_labs 64, 56, 19) + @404gen_'s 17 + a handful of other speculative picks I'll be trading in and out of
The idea with DCAing in over the past few weeks has been to front-run the big wave of Root stakers moving size across into alpha tokens at what seems to be a consensus period of 60-90 days post-dTAO launch
Hopefully it works out!
#Bittensor >> $TAO << #dTAO
#SN17: 404-GEN
by @404gen_
Huge ๐ฅ
๐ 404-GEN partners with Unity: SN 17 powered on Bittensor!
@unity
The 404-GEN team is proud to announce the launch of the first decentralized 3D model generation integration directly within Unity, now officially recognized as a Verified Solution.
Through this strategic partnership, over 1.2 million monthly active Unity users *can now generate 3D models directly via the Bittensor main network, seamlessly within their development environment.
*Source: Unity Editor usage data โ LTS version with a distinct compliance key as of December 31, 2024
โก SN 17 goes live, powered on Bittensor โ a major leap forward at the intersection of decentralized AI and real-time 3D creation.
๐ก Integration Highlights:
1๏ธโฃ Direct access to decentralized 3D generation tools inside the Unity Editor
2๏ธโฃ AI-powered generation of 3D Gaussian splats, a cutting-edge research-driven visualization approach
๐ง Technically robust integration
Following a thorough evaluation by Unity's technical team, the 404-GEN framework has been refined to support a one-click seamless integration, accessible to developers of all skill levels.
โ
A โdigital handshakeโ mechanism ensures that models generated by decentralized miners are now commercial-use ready.
๐ฎ Whatโs next?
By lowering technical barriers, 404-GEN enables creators to explore innovative 3D modeling techniques.
This initiative highlights the growing openness of established Web2 platforms like Unity to collaborate with decentralized subnets on Bittensor, expanding creative possibilities in game development and digital design.
๐ Download the 404-GEN Unity add-on for free on the Asset Store and step into the future of 3D creation.
https://t.co/hwID0138HM
404โGEN has launched the first decentralized 3D model generation integration for Unity as an official Verified Solution!
It is now possible to generate models directly from Bittensor mainnet seamlessly in Unity.
Some highlights of the integration ๐

Spent a few days digging for the most undervalued lowcap $TAO subnet
Confident it's #SN17 Three Gen by @404gen_
Subnet focused on text-to-3d models (@midjourney of 3d models). Used in game design and virtual worlds
Platform live and gaining traction. Within a year has already created the largest open source 3d dataset in the world (15m+)
Valuation potential extremely high if growth continues
Great video from founder @6329 below
Const in the Discord as well ๏ฟฝ๏ฟฝ

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