Top Tweets for #tilemapEditor
PlayMAPPER Classic V1.16 WIP – New Undo, Brushes, Drawing Tools & More
#PlayBASIC #PlayMAPPER #GameDev #2DGameDev #BASIC #TileMapEditor #RetroGameDev #IndieDev #2d #retro #windows
https://t.co/6cx3qj18Df
Added some #grid options to #tilemapeditor - you can set a different grid color per each map, as well as toggle the grid on/off
try at https://t.co/9yAegJaYiO
git: https://t.co/6YdvzwDVjG
consider giving it a⭐ :)
#indiedev #gamedev #tilemap #tiled #opensource #indiegamedeveloper
Similarly you can demo #tilesets via @imgur by appending their gal id to the url with ?imgur=id. For example https://t.co/mqScXytKbj shared on #tilemapeditor is https://t.co/HgAKcTXItA :) @KenneyNL @lime_px @finalbossblues @_ClulY_ @raoucemar @sir_shazam @ansimuz @DanielDiggle

#tilemapeditor can now load files from @github #gists!
Download the file as json and put it on a gist. Then you can share your map with anyone by appending ?gist=id to the url. For example here is https://t.co/V65zMyHyvH loaded at https://t.co/Eayj4LkDBv
#IndieGameDev #opensource
#tilemapeditor can now load files from @github #gists!
Download the file as json and put it on a gist. Then you can share your map with anyone by appending ?gist=id to the url. For example here is https://t.co/V65zMyHyvH loaded at https://t.co/Eayj4LkDBv
#IndieGameDev #opensource
New #tilemapeditor feats for @GBStudioDev users. Report with heatmap how often a tile is used, count unique tiles and ability to extract them from a #tilemap. This is all to help with the #gameboy limitation of tiles. Try it at https://t.co/HgAKcTG7C2 #IndieGameDev #opensource
#tilemapEditor now lets you load tilesets from @imgur . Tilesize, name, etc gets automatically pulled from the description! You can also export your map as an image to use in @GBStudioDev it has zoom in/out now to handle small tilesets
https://t.co/HgAKcTG7C2 #IndieGameDev
#tilemapeditor finally got #UNDO and #REDO feature, which works with most edit operations. I removed the "are you sure" prompts now, as they aren't needed anymore.
https://t.co/6YdvzwVwIg
https://t.co/vlKIdJLWjB
#IndieGameDev #tilemap #tileset #gamedev #OpenSource #html5 #pwa
Added layer opacity support to #tilemapeditor. This gets us one step closer to being able to export to @TiledApp which supports that. Try it at https://t.co/6YdvzwVwIg
#OpenSource #IndieGameDev #tool #javascript
#tilemapeditor now has a bunch of new tools including bucket, random tile and a smarter tile picker. Can do multiple maps with multiple tilesets #gamedev #pwa #html5 #dev #OpenSource is it online or offline, on any os. @TiledApp and @Kaboomjs export is wip https://t.co/WxbuamVlH2
#tilemapeditor now has an @itchio page
https://t.co/cYy64ddKzM
Its i/o api is ready, so its easy to write importers/exporters for it.
The ui has been updated + can save/load files!
If you like it,consider giving it a star at https://t.co/6YdvzwVwIg
#gamedev @gamefromscratch #dev

This is another technique that I use for #leveldesign first design on paper and then pass it to #TileMapEditor then to can import it to #unity3 or just use it as a draft. #Blocktober #indiedev

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