Get Instant 3D Site Context for Autodesk® Revit® now on the Autodesk App Store: https://t.co/CqB3PvHt5p
Create site plans, neighborhood context, and presentation-ready 3D environments in seconds.
#Revit#Autodesk#Architecture#BIM#UrbanDesign#AEC#SitePlanning
The real world. Now playable.
Pick your location. Pull real-world OSM data. Export a fully buildable environment ready for games, simulations, and digital twins in Unreal Engine 5.
Your first 6 cities are on us: https://t.co/JIPk6Pz9Ll
#UnrealEngine5#GameDev#CityBuilding
🚀 Connect Claude directly to Unreal Engine 5.
Automate complex workflows including:
⚡ Blueprints
⚡ C++
⚡ Scene generation
⚡ AI-assisted development
Get it here:
https://t.co/S0sJFObJbQ
FAB Store:
https://t.co/7HYAvOsV8x
#UnrealEngine#UE5#AI#GameDev#ClaudeAI
Did you know you can connect Claude AI to Unreal Engine 5?
We are building a Claude Connector for Unreal to help generate scenes, assist with blueprints + C++, and accelerate world building directly inside UE5.
Early release this week ;)
https://t.co/5vQRRtWuLM
#UE5#ClaudeAI
Connect Claude AI to Autodesk Revit with our new tutorial. Explore AI-assisted BIM, automation, and design workflows directly inside Revit.
Tutorial: Geopogo Claude to Revit Tutorial
#Revit#ClaudeAI#AEC#BIM#AI#Architecture
Get real world city data fast!
New York. Tokyo. Your hometown. Any address on Earth is now a starting point. 🌎
Geopogo turns real-world locations into fully buildable environments inside Unreal Engine 5 - for games, simulations, and digital twins.
https://t.co/AirbOYuWkx
Claude → Revit is working.
We built a connector that lets Claude generate Revit layouts from natural language commands.
https://t.co/V2cihzZLGw
#revit#claude#AI
Build real-world games in Unreal Engine 5 🌎🎮Turn map data into playable cities:
🏙️ Buildings
🛣️ Roads
🌳 Trees
⛰️ TerrainFrom architecture to open-world gameplay.
https://t.co/AirbOYuWkx
#UnrealEngine#UE5#GameDev#OpenWorld#IndieDev#Geopogo
we built a Revit plugin that imports an entire city in seconds
buildings, roads, terrain, trees, satellite imagery — all from OpenStreetMap
just type an address and click import
that's it
https://t.co/O72sOXYOJe
#VDC#revit
Stop tracing maps.
Draw your site → export real 3D city data → drop into your project.
Works with Unreal, Unity, Twinmotion, Maya, 3ds Max.
https://t.co/GPWsp1tRmp
Free (for now).
#gamedev#3D#geospatial
Still building cities by hand?
Load real-world cities directly into Unreal Engine in seconds.
1 click → real-world city
Games. Sims. ArchViz.
Start building real cities today.
Available on Fab.
#UnrealEngine#GameDev#ArchViz#Geospatial
Unreal is powerful.
But getting real-world context into your scene still sucks.
We fixed that.
Instant 3D city data inside Unreal.
https://t.co/pj0pBMyS7f
#UnrealEngine#GameDev
Still building city context manually in Unreal?
Takes hours. Sometimes days.
Now it takes seconds.
Drop in an address → load full real-world 3D city data directly into UE5
No datasets. No cleanup. No extra tools.
https://t.co/CWjJOmogzt
#UnrealEngine#UE5#gamedev#3D
Who else has had to model surrounding buildings and site context… and hated every second of it? We ran into this on a recent project.
So we built a Revit plugin that does it for you.
Type an address → instantly load real 3D site context
Try it: https://t.co/0GJLbgNMPY
#BIM