@ChatahMan I don't think anyone has a tutorial for these kinds of rigid bodies yet, but @seanterelle has good tutorials for cloth and other PBD simulations.
@Pavel_Oliva Thank you! Yes the points are used for simulation, meshes are just visual. It's based on the paper "Unified Particle Physics for Real-Time Applications" by Macklin et al.
@Bbbn192 The particles don't actually influence the fluid simulation or each other. Velocity and pressure are simulated on a grid - the particles just sample this velocity after the fact.