๐ดโโ ๏ธ ๐๐๐๐๐๐๐ ๐๐๐๐ ๐ดโโ ๏ธ
The wait is over! Weโre beyond excited to debut the Golden Tides trailer at the @gam3sgg awards!
Weโre not just a MOBAโweโre reshaping the genre and setting a new course for adventure.
2025 is Golden Tides' year, and this is just the beginning. Beta is on the horizon, and trust usโyouโll want to be part of the crew.
๐๐๐ญ๐๐ก ๐ญ๐ก๐ ๐ญ๐ซ๐๐ข๐ฅ๐๐ซ. ๐๐จ๐ข๐ง ๐ญ๐ก๐ ๐๐๐ฏ๐๐ง๐ญ๐ฎ๐ซ๐. ๐๐ฎ๐ฅ๐ ๐ญ๐ก๐ ๐ญ๐ข๐๐๐ฌ.
PREPARE YOUR CANNONS!
Islets Defense Demo is available on Steam!
You can play the three first stages of our upcoming resource management tower defense!
๐ฅOn Steam (PC)
๐In English/Chinese/Brazilian Portuguese
Play NOW: https://t.co/8kcsMen1VN
In recent months, I've had the privilege of taking charge of the soundtrack and sound effects for @minigoofstudio 's debut game: Islets Defense!
The demo will be released next month on Steam, and in the meantime, you can already make the Wishlist here: https://t.co/mTRKCOfElR
@cptredder@SorelleGame That's cool! It seems to fit perfectly the mood of the gameplay. And for the sound effects, do you have something implemented already?
@Volkolak_game Got it. Some of these references are artistically pretty different from each other. For the sound direction, is there some of them that will fit better the gameplay?
@lances_art@rive_app I don't know if you've thought about sound direction references, but I imagine something warm and cozy, it seems to fit the artstyle. Count me in if you need any support with the audio part! It would be a pleasure to help.
@PravinNikam23 Rich environment and incredible art! It seems like an adventure similar to Limbo and other 2.5D games but without the horror feel. What sound direction do you intend to follow in music and sound effects?