@mart_compton @mslaurafacciolo Please add the myth that AI detection tools works. They don't and they disadvantage English as additional language speakers.
@HigherEdMuse and I finally got around to publishing some new activities to our Gen AI Toolkit, including:
1) My new favourite activity Build Your Worries https://t.co/3vZPrzQoyX (Lego! yay!)
2) The most amusing picture Gen AI has made us for Cecilia's Excel Magic activity
Myself and @HigherEdMuse have been documenting and sharing our hands on activities for building up Gen AI skills here https://t.co/xaJ5ch7wVy creative commons license and contributions welcome! #AHEconf2024
@rachelleeobrien@LTHEchat I hear you, learning designers like us need to first convince academics/tutors that games are worth spending the time and energy to plan. And then there are other admin/programme mgmt hoops to go through. Still worth it though.
@LTHEchat@meaohara#LTHEChat I'd also start with anything that students find difficult to self-motivate. And any topic where students could benefit from practicing & applying knowledge & skills.
@rachelleeobrien@FiDaisyG@LTHEchat Would the difference be in an escape rm/games context students are encouraged to have fun and enjoy themselves, or minimally not to take themselves too seriously? #LTHEchat
@rachelleeobrien@LTHEchat Puzzles, escape rooms and games are better with friends. Definitely helpful to have a partner in crime to bounce ideas off each other. #LTHEchat
@rachelleeobrien@LTHEchat Ooh! That's an idea. Will need to factor in time to teach students how to create a puzzle. But may be a good way to get them learn to use genAI in a productive way? #LTHEchat
@LTHEchat A3 I think being puzzled is good for learning as long as one feels supported, solution is possible & that one's free to fail&try again. Having time will be important too. Reading Derrida and learning 15th C French music notation certainly felt like solving puzzles #LTHEChat