Starting an account to show off everything that I have been or will be building!
No more lurking in the background ๐
Things I'm interested in:
Local AI and hardware
AI in general
Blockchain/web3 (EVM & SVM)
Robotics and building small home robots
3D Printing
An occasional mosh pit
JDM cars
Having fun, touching grass..
Current stack:
OMP
Hermes-Agent
CMUX,ZED,LAZYVIM,WARP,
ChatGPT app (formerly Codex)
Started all things computers in 2022. Before that I was working in telecommunication industry supporting 5G & 6G. And back then in my spare time i was playing EFT doing engine swaps on my drift Miata.
About to launch my first project NAH or notAharness but more updates on that later ๐
If you read this far leave a comment and say hello!
Our CEO @dillonrolnick sat down with @eastdakota, CEO of @Cloudflare, for a wide-ranging conversation about agents, the future of the internet, and the fight for digital sovereignty.
Thanks to the @usv team for hosting!
Alpenglow is now live on Solana mainnet. โฐ๏ธ
Finality just went from ~12.8 seconds to ~150ms.
The biggest consensus upgrade in Solanaโs history, built by @anza_xyz.
I don't think there is anything that will take me out of this tern/omp stack. The UI is, and i truly mean, exquisite. I don't think i've ever really called anything exquisite before ๐
Still using Hermes, just much less. These days it's more of an assistant than a workhorse.
Couple gripes i have about Tern:
Still isn't open source. This scares me a little bit. I saw in a tread that they are working on OS but sounds like decisions are still happening as far as whats being OS ๐ฌ. This app is sooo good if it ends up being closed i would be super sad..
Tern can connect to remote machines, but the tab bar only shows tabs for whichever machine you have selected. I'd love one tab bar across all connected machines. Right now switching to the tab I want takes three clicks when it could take one.
@stencil_labs <3 u
I think they might just be trying to grow their account. I had an agent look at the X algo github and tell me what i was doing right/wrong and what i could do to get more followers/engagement. It suggested replying to posts where the account has a certain range of followers.
i didn't follow through with any of it tbh but i could see a case where someone does the same thing but then follows up with a prompt to automate posts on target accounts because the agent said thats what would get them more engagement.
When I was writing Unreal Engine 1, my time was divided as follows:
- Around 30% went to seriously deep coding on hard problems: assembly language texture mappers, C++ BSP trees, data persistence, object oriented systems design, and networking.
- Around 70% was just typing and refactoring large bodies of code needed for a complete engine feature set. This was not hard, and while I was doing it my mind was mostly on the deeper coding topics, thinking and planning for what's next. It didn't feel much different from vibe coding today, except that it was just me typing code on an IBM Model M keyboard rather than prompting it and reviewing the results.
So, it has always seemed perfectly logical that we would rely on AI for that 70%, once the AI could do it with a similar quality standard as we could, which has never been perfection. It came as no surprise that, after a few years of AI model evolution, it was able to take the reigns on that 70% and free up programmers' time for more valuable tasks.
What's more of a surprise is the emergence of AI as a sort of insta-Carmack able to solve hard technical problems quite cleverly and often cleanly, and that it's able to reason about and work in complex 3D scenes both by operating the tools and by directly understanding the raw data files.
I abandoned assembly language in 1998 when out-of-order CPUs made much simpler C/C++ code faster, and never I missed it. If prompting through architectural documents, concept art, and design plans can transcend typing code and tweaking vertices, that will enable developers to spend their time on higher-level, higher value technical and creative tasks.
What matters is the end product, whether it's a game or an engine. Anything developers can do to try out more ideas and make better software and games faster is a win for everyone.
@BniWael It's a native, remote-first, workspace built for omp, which through a specialized protocol can render GUI elements through stdio & happens to be the fastest terminal multiplexer.
@can1357 Is there a way to make the top tab bar some kind of shared state between remote machines and local? I have to switch back and forth a lot would be nice if i could just click the tab at the top to go to my other machine