I'm working on a new release of Dungeon Builder, and I'd like some of you to help test the preview of the new version! :D
I've integrated a new image library for use in the export function...
After a long period in Preview, Dungeon Builder 1.4.1 is now out in the wild!
As usual, you can download the latest version here: https://t.co/tYj6N5aq51
In short, Dungeon Builder now has ImageMagick built-in, so you don't have to install anything yourself to get perfect exports of large maps! Also, there's one new asset which is a door for the caves asset.
@jimstoffel I haven't had enough feedback on the preview, so I'm a bit concerned with just publishing it to everyone. Although, maybe that's the way to actually get the feedback 😅
Did you give it a shot? :)
If you get errors or if the image looks weird, please send me your log files and/or images. If everything works as you expected, please let me know about that as well - especially for Mac and Linux users, where I haven't been able to test the new library yet :)
It's been a while since I've last posted anything, but now that my daughter has started in daycare, I expect that I'll finally get some more Hobbyte-time on my hands again :)
@pimpwinneche Monster on overpass as CT. Love it when the pop flash works and you get to just destroy an eco rush with an smh :)
Ps. Jeg heppede på dig i Forrædder 😀
@boredoere@epicisometric Nice! Mind if I share this on here and on Facebook? :) It looks like a great starting point for anyone looking to get into modding 😀👍
@xX_PlayerOne_Xx We've seen pretty good success, but there are currently no plans to expand the team.
The way we work with artists is on a freelance-basis, so we're open to working with new people there :D
On the code side, I've got things covered :)
Have fun with Dungeon Builder!
Due to changes with our payment provider, there will be some maintenance time today on both the website and the API. Your saved login will ensure that you'll still be able to use Dungeon Builder during the downtime :)