Final #steamkey#giveaway! Destroying trees launches your forward. Could this have symbolic meeting? Answer, retweet, follow me and @ProjectMQ for a chance to win!
#gamedev#unreal#indiegame
Here's a thoughtful interpretation of @shapeoftheworld, and interview with its creator @lackthereof0. "Like Journey, Abzu and Flower, Maxwell wanted Shape of World to be friendly and accessible to people who have never played video games before." https://t.co/IY5PNQg1QO #gamedev
Hollow Tree Games is named after the old growth forests that inspired @shapeoftheworld. Now that we're launching tomorrow, we're taking a look back at the snaps that started it all. #gamedev#pacificnorthwest
Put on some headphones, sit back and get lost in Stu Maxwell’s meditative new project, Shape of the World, which comes to PS4 next month: https://t.co/g2KlEzrMps
"I do hope you will enjoy your peaceful and relaxing journey wandering in the lands of Shape of the World."
Stu of @hollowtreegames talks @shapeoftheworld and his journey to bring the game to Xbox One: https://t.co/o8Lb7nePa1