Could shots have been placed better? Sure. Could I have leaned into the leg meta? Absolutely.
Should a player who scores 3-5 unanswered center mass hits with 5.45 essentially always kill their opponent? It's subjective, but my sense is yes.
High TTK is the reason REDSEC, Warzone, and any number of arcade shooters are uninteresting to me. "Tactical shooters" should be high lethality and high consequence attained partially by low TTK and damage models that are analogous to what one might expect in the real world.
I don't need @WARDOGS to be Squad, Arma, or Bellum, but positioning and scoring first hits should be rewarded more often than punished.
Skill, decision making, and execution should be the biggest predictors of gunfight winners... not time in game and meta kits.
๐จ NEW: Korea ๐ฐ๐ท has 287 babies named after the current T1 players ๐ถ
โซ๏ธ157 are named Faker, 72 have the name Keria, and 58 are called Oner