Ever since I found out about Art Blocks, it's been a personal goal of mine to release a project that focuses on a technique I've been obsessed with ever since I started making art: differential growth. Today, I'm so happy to announce that I've accomplished that goal! (1/5)
I was laid off from Mutiny today
I'm a PM and former data scientist, looking for a product that wants to use AI and data to provide a smarter experience for its users. 10 yrs martech, 8 SMB tech, and
a passion for enabling creatives
Any leads?
https://t.co/Lhm4XpIe6m
liquid swarmers
Having quite a headache attempting to export videos of the simulation, I found a way but still not the quality I want. I'll try to figure it out.
#generative#artificialife#madewithcode#webgpu
@pe_heck In this case this is achieved by using parallel computing and running all the sim's calculations on the GPU instead of going back and forth between CPU and GPU which creates bottlenecks due to the amount of data the CPU would have to process
@_jzlabs Thanks a lot Jason! I'm using MediaRecorder capturing the canvas stream, I need to tinker and play a little bit with it to get the gist, never used it before
WebGPU shadertoy-like by me and @david_ar. We were kind of caught off guard by Chrome v113, figured it'd be another year before WebGPU release, but we've had this waiting in the wings for a while. https://t.co/trzdTEmEta