@OLaverly@inkfycreates Nobody is turtling. The point is, it is moronic to say "Cyberpunk was buggy at release" when someone says Cyberpunk has better art direction. It is called coping. You can't defend the point being so you bring up something completely irrelevant.
@OLaverly@inkfycreates No one said that here. The original tweet simply said Cyberpunk has a better map because it has style and doesn't go directly for realism.
@sawrnr@inkfycreates There are many RPG releases that were technically much worse than Cyberpunk 2077. Cyberpunk 2077 was simply the biggest game of all time during that period so all of its faults were on the spotlight.
@bartonovopolis It is also funny that a company made a shooter for the first time in their history and it was better than any Rockstar shooter released in the last 20 years.
@JasonfromGTAVI@radggon 1. People spend a lot of time on menus
2. You can't use the argument "focus on the little details" when important parts of your game fucking sucks. No small details don't matter when the shooting feels like ass or the quest design is mind numbingly boring
@JasonfromGTAVI@BoldfaceJames And it isn't rightfully priced at 100 dollars. Content that was created during game's development being sold separately for extra 20 dollars is scummy as shit. Poor R* couldn't just put bunch more car customisation for free in an 80 dollar game. They had to charge 20 dollars.
@JasonfromGTAVI@radggon@BoldfaceJames The point is it makes the city feel populated. You are going to be driving past them 99% of the time and I care more about what the game does during that 99 percent than the 1 percent I might walk beside themAnd stop lying through your teeth lmao. Slightly more density? RDR 2?
@JasonfromGTAVI@radggon@BoldfaceJames You are right. My bad. It is immersion breaking. I mean, the fact that the game doesn't take into account the possibility of me approaching a random NPC out of possible thousands and create a special dialogue for it is ridiculous. CDPR should do better next time.
@JasonfromGTAVI@radggon@BoldfaceJames I am not saying that no. What I am saying is if we are comparing which games have better NPCs and one has significantly better NPC density and variety and the other one has some dialogue lines that you probably won't even notice, the former is more important.