The Tale of the Wolf and the Rabbit. Ink-style animation brought to life in this latest piece by art director, Jieyi Lee.
Created with Ray3.14 in Dream Machine by @lumalabsai
Capcom shows off mocap directly into RE Engine with the greater level of accuracy in evaluation afforded by characters with full runtime rigs and physics etc (vs direct to DCC/Motionbuilder shown also).
// a few thoughts on remote work for animators (especially important for aspiring animators)
my story:
let's rewind the clock back to this animation. You're looking at a very rare 17 year old gameplay prototype animation done for the next gen Prince of Persia series at the time.
What crazy about this clip is that it was done by 1 animator in a couple days. I literally saw it animated from start to end with my own eyes. The animation quality in this clip is off the charts, especially when you take into account the animations being released during that era.
Now imagine me, in my squeaky chair, swiveling around every few hours to feast my eyes on this animator's dual 27-inch ViewSonic CRT screens. There was an air of magic in those moments, seeing the Prince of Persia coming to life only a few meters from my desk.
When I would turn back to try and resume my work, my first thoughts were always "how the heck is he animating so fast and so well!" - What's even more puzzling was how he had so much control over the 3dsmax Biped, it had NO friggen F-curves, for crying out loud! loll
- who was this animator?
The monitors I would stare at from my desk belonged to Emile Ghorayeb. Just search his name and you'll see his IMDB credits. He was THAT good back then so you can only imagine how insanely good he is right now!
Today, he's a very good friend of mine that I love very much and we have a lot of wonderful industry related memories that we share!
- why does going to the office matter?
Every day going to the office, I'd be really excited to see my team and eager to see what Emile was working on!
I couldn't wait to dive into my own animations, driven by the aspiration that one day, just maybe, I could reach a level of skill and finesse comparable to the incredible quality he brought to his animations.
- conclusion
Remote work is wonderful, don't get me wrong, it's given us all opportunities we would have never had before and I'm super grateful for it.
That said, for next generation of talent that hasn't yet experienced it.
Try and work from the office, if you can.
In my opinion, it's the best place to learn, to get inspired and certainly the best place to make some wonderful friends that will be a part of your animation journey for life!
Thanks for reading if you made it this far!
ps. turn on the sound and enjoy this rare gem of animation! 💎
Story telling magic:
In this immersive room you and your AI-adjusted shadow become part of a story of shadows.
Whole space interacts with your movements and the light you carry.
A project by artist Joon Moon (🔗 in next tweet)
I'm so excited to see many VTubers using mocopi...🇺🇸
Oh, by the way, this is a tourist video I took in front of a big bridge in San Francisco by AR mode of mocopi!🦀
What is the name of this bridge?🤔
アメリカに旅行✈️へ行った時に撮ったAR撮影なんだけど、この橋の名前なんだっけ🤔
#mocopi を使ったARライブ実証実験 in Zepp Haneda
Behind the sceneを公開!
mocopiで利用しているBluetooth 電波がよく繋がるよう、電磁波遮蔽カーテンで囲んだ小屋を設置!
mocopiとAR映像システムでVsingerさんをステージに降臨!
Behind the sceneは3月24日19時公開!
https://t.co/oc1GzK2RPP