@techieturtle8 The green clay could represent the plant’s body, the wooden spikes its thorns, and the glowing center the void.
It reminds me of this guy, especially the similar wood tones. Maybe the clay and glowing blocks are placeholders for the Hedera’s future wood and void blocks.
@techieturtle8 The green clay could represent the plant’s body, the wooden spikes its thorns, and the glowing center the void.
It reminds me of this guy, especially the similar wood tones. Maybe the clay and glowing blocks are placeholders for the Hedera’s future wood and void blocks.
@nooskyyt I’d love to see Hytale’s magic work more like bending in Avatar, where it feels like you’re physically controlling the elements rather than just making magical stuff happen out of nowhere.
@bravoxv_ Yeah, you’re right. But for now, it seems like they’re adding species-specific features, like goblin ears and facial features, on top of the existing customization options rather than restricting them.
@BrokenColdBox I like it. I used to have a similar fit, but I made a new one and went for more of a fantasy/RPG look. Might come back to this one at some point tho.