Up until the early 90s, Sierra games had a very distinct style. Space Quest III is a perfect example - it literally illustrates my point.
I know they "had to go with the times" and changed their style in later years. It became smoother and, to a degree, more mainstream. I might be one of the few who didn’t like the switch - I preferred their original chunky pixel art. To me, those games will always be emblematic of Sierra’s legacy.
Whenever I replay the older classics like King’s Quest, Space Quest, Leisure Suit Larry, and Police Quest, there’s something oddly comforting about them, like catching up with an old friend after many years.
Just look at these four screenshots and tell me they aren't full of wonder, skill, and soul. They had to work with limited color palettes and low resolutions, yet every shot is packed with incredible detail. It's so easy to get lost in them.
I assume younger generations might not see it the same way. And yes, maybe nostalgia is hitting me hard right now - but I still believe one of the main reasons so many of us remember Sierra so fondly is their art style. It had a certain magic that has never been replicated.
Games that have aged gracefully: Civilization II
Created and published by MicroProse 30 years ago, it has lost very little of its original charm.
When I first played the original Civilization in 1991, I thought I’d never see a better strategy game. Then Civilization II arrived and raised the bar dramatically.
Better graphics, improved diplomacy, superior units (goodbye Phalanx vs. Battleship trauma), more tech choices, deeper gameplay - just what fans of the original had hoped for.
It kept the core principles while making everything better. And that's also what makes this game almost timeless - the original idea and concept is still brilliant, and I take an educated guess and say even another 30 years from now there will still be people playing this classic.
I’ve always believed the No.1 application of AI should be to improve human health.
That work started with AlphaFold, and now at @IsomorphicLabs with the mission to reimagine drug discovery and one day solve all disease!
We are turbocharging that goal with $2.1B in new funding.
Gibson Mod™ Collection
Break the mold with our one-of-a-kind, customized guitars.
All Gibson guitars go through rigorous QC, but every once in a while, a guitar with outstanding playability and tone doesn’t quite meet the strict cosmetic standards at our craftories.
As part of our ongoing commitment to sustainability, these instruments are sent to the Mod Collection team to use as a blank canvas—and let their imaginations run riot. With a fresh batch of Gibson Mod Collection guitars dropping every week, act fast to get your hands on these one-of-a-kind guitars with unique hardware and electronics customizations, and the wildest finishes in Music City.
Shop the Mod Collection here: https://t.co/ijpkJTq8WW
This Mod Collection 2025 Les Paul Custom 70s has a Metropolitan Candy finish. The modifications consist of the Mod Collection-exclusive custom finish, chrome hardware, a gold jack plate, black plastics, black Speed knobs, a clear pickguard, Burstbucker Pro neck and Burstbucker ’61 bridge pickups, and a peach toggle switch tip. It weighs 10.2 pounds and comes with a hardshell case and two-year playability warranty.
#Gibson #ModCollection #TheOriginal
My new, 5th solo album "Steel Burner" physical presale just went live! Get signed CDs or vinyls from the links below
CD: https://t.co/f8flB7hr0I
VINYL: https://t.co/GjSY7Ml5EB
The relationship of John Cazale with Robert De Niro and Meryl Streep will make you cry.
Cazale only made five films:
The Godfather, The Conversation, The Godfather Part II, Dog Day Afternoon & The Deer Hunter.
All five were nominated for Best Picture. Every. Single. One.
De Niro met Cazale during The Godfather Part II. He admired him deeply and considered him one of the most talented actors of his generation. They became very close friends.
Not long after, director Michael Cimino approached De Niro about starring in The Deer Hunter, a film about the Vietnam War. Studios were hesitant to finance it because the war was still recent, so Cimino relied on De Niro’s star power to secure funding.
De Niro agreed — on one condition: he wanted to bring some of his friends onto the project, including Christopher Walken and John Cazale.
That’s when Cazale revealed devastating news. He had been diagnosed with terminal lung cancer. He was only 41 years old and had months to live.
The studio refused to insure him due to the risk. If he died during production, it would cost millions.
De Niro stepped in. He made it clear that if Cazale wasn’t cast, he wouldn’t do the film either. To reassure the producers, De Niro personally covered the insurance cost required to hire Cazale — and he did it without Cazale knowing.
Production scheduled all of Cazale’s scenes first, just in case.
According to those on set, he never complained. Not once.
John Cazale hesitated at first, but agreed to do the film on one condition: that his girlfriend at the time — an unknown actress named Meryl Streep — would also appear in the movie.
From that film, Streep received her first Academy Award nomination for Best Supporting Actress, launching one of the greatest careers in cinema history.
John Cazale died in March 1978, before The Deer Hunter was released. He never saw it win Best Picture.
Five films.
Five Best Picture nominees.
A short life. A permanent legacy.
3rd Best Cookie in the World for 2026: Alfajores, Argentina & Uruguay 🇦🇷🇺🇾
See the full list: https://t.co/98RF2YMTjp
Classic South American sandwich cookies, alfajores, have been ranked as the 3rd Best Cookie in the World 2025/26 on TasteAtlas.
They achieved an average rating of 4.22/5, based on verified user ratings counted only from users who have actually tried the dish. The ranking is powered by algorithms that filter out bots and nationalist voting brigades, ensuring pure democratic math: no jury, no magic.
Credits: chammasoficial on Instagram
Remember when you bought a game back in the day? Whether it was in a games shop or ordering it (by phone) and getting it in the mail, you had an actual physical product in your hands. The box (and box art!), the handbook, the extras such as a map, a figurine, a poster, a keyboard overlay, the disks... it was all part of the experience.
You didn't just install the game, you looked at the box art, the screenshots, you read manual (which was often quite beautifully designed as well) and then you could add it to the other games on the shelf.
It just dawned on me again today that pretty much all gamers born after 2000 don't really experience this anymore at all. It's just "click here to pay and download" - done. No anticipation, no hard drive space managing, no box, nothing to hold or look at, no manual to open, to read (and to smell!), nothing.
NAD 3030
Stereo Integrated Amplifier (1978)
Power output: 30 watts per channel into 8Ω (stereo)
Frequency response: 20Hz to 20kHz
Total harmonic distortion: 0.09%
Damping factor: 50