I have just released the trailer for Oceanborne on Youtube and Steam.
If you enjoy it, giving it a like, leaving a comment, or sharing it around really helps more than you might think. Thanks and I hope you enjoy the trailer.
#indiegame#Oceanborne#Indiedev#gamedev#trailer
@NeverSinkDev How are you pulling the relative currency values for this?
It seems some of it is just wildly inaccurate, like looking at the tiering of tainted fusings vs volatile vaals, to me it looks like they are still based on the prices at the time of this post, not dynamically updated.
#HonestJam 8 is live! Our annual game jam has just kicked off, raising money for the wonderful charity @SpecialEffect! This year's theme is TOGETHER!
You can get involved by jamming, hanging out in my daily streams, or donating to the cause over the next 9 days!♥️ #gamedev
Replicat has officially launched on #Steam!
Making this game has been a true labor of love. Hope you all enjoy flipping cards and collecting those meow-tastic combos. Thanks so much for supporting me and the project. Now, go get them high scores!
#roguelike#gamedev#indiegame #cats
🐣PaperKlay is now available!🐔
A 3D Platformer where you rotate and unfold a paper and cardboard world!
Meet fully voiced characters on your adventure!
Featuring the Banjo-Kazooie composer on the title track!
Poured my heart into this game, I hope you like it!
RT to help 💜
@Slootbag Might be the servers / network, given that the effect animations continue it looks like what it would look like in PoE1 when the network goes out. You might be able to diagnose it a bit by pressing F1 and checking which parts of the graph are unnatural.
@phyronnaz Great stuff as always!
Just a heads up, was browsing the VoxelPlugin site and the call to action to know more about licensing has a broken link (looks like it was moved to /resources/licensing)
@vorixo@daftsoftware This is great!
It's always a hassle to remove much of the bloat you don't need for a new project, and every new engine version makes this worse.
We used to have a community-based nano template back in ue4, but I don't think it was maintained further, this could be a replacement.
Hey #PitchYaGame
Checkout Star Gunners!
An explosive. action packed, retro inspired adventure.
Rescue your fellow Star Gunners to gain new abilities, buy upgrades and blast your way through the
colourful interconnect world!
Zelda with guns!
Wishlist link below!
@LifeArtStudios@rms80 Would love to hear how you did this in a plugin! I've been keeping a branch up to date with constant rebasing and some simple scripts to copy over my changed shaders to launcher builds as needed, but a plugin would be much cleaner!