My LLM agent was analyzing the Unreal Engine ContentExamples level and stumbled upon a hidden easter egg tucked away in a corner "Gratz on finding this little easter egg!" 🥚
Didn't find it myself. My agent did. 🤖
#UnrealEngine#LLMAgent#EasterEgg#TAPython#GameDev
As a #Unity3D developer 5 years ago, I can say with confidence: using #TAPython to create editor tools for Unreal Engine will be easier and faster than in Unity3D. This is also the original intention of my development of TAPython. https://t.co/AKYwLS7A0O
@LukeLukeha TAPython is released as a tool framework, and I will polish it with these actual needs to make it better to use. This relatively heavy tool above, which is only for specific needs, may be confusing for a tool framework.