@SMSM24711@hytopiagg Worlds rolling back into this ecosystem - see my past tweets, basically going back to the original vision from the NFT World days.
My thought for @hytopiagg: It's like Minecraft, co-op or singleplayer, but you keep your character, gear, and home while venturing into fresh, one-time worlds, making every expedition a new adventure with rare discoveries to bring back and permanent progress & economy to chase.
Showing some running through a generated world in a totally new @hytopiagg game engine built for the sake of creating the original NFT Worlds idea/vision of Minecraft meets Crypto...
Minecraft meets Crypto, back to our roots with
@hytopiagg and the original NFT Worlds vision - but this time our own game, own engine, own persistent on-chain economy.
Browser, mobile & desktop. Free to play. Singleplayer & Co-op. Get ready.
@chris4raven@hytopiagg Yep worlds would go back to their roots and play a big part in the game & economy, and the traits of the original worlds would matter too.
@Ethermungame It's not that simple, it's a combination of prompts, guidance via agents.md, instructional references it has to look through, and lists of tools for it to use, etc.
With properly coordinated agent swarms it's been super rare for me to find bugs these days. Usually if there's a bug it's due to a lack of detail provided by me of my expectations for the implementation. That or I didn't go back and forth to develop a fully fleshed out plan before giving it to the agents to implement. Most of the time it's me watching the visual result of the work, steering it occasionally based on design nits/missed things I see, and it ultimately gets it right.
@BigCryptoGuy44 Would never have been able to build this idea in 2022 in a reasonable time frame in the NFT World days, this time last year would of probably been months to make the progress I do in 2 days with agent swarms and proper orchestration now. I have not "written" code in 6+ months