Emtremely excited to finally share a side-project I've been working on for the past few months: Neural Synesthesia, visualizing music with #GANs!
So many ideas left to explore, this journey is just getting started..
More HD renders on my new YT channel:
https://t.co/kKoXEuXOi3
Implemented a system to prevent player occlusion. A silhouette shader to see behind small or medium-sized objects, and a dither shader for bigger objects that would obstruct the track as well. #screenshotsaturday#madewithunity#gamedev