Wake up, start fooling around with @blender, some unity ecs, systems are fun, unreal plugin, python script for blender, fine tuning, aaand it's lunch time!
Well.. What a day for me, felt like a birth day 😅
Really happy with @pathofexile reddit community reaction to PoE2Dire.
Thank you and I wish everyone a great league.
Well, it seems like working, need more testing tho, but it's working, and looks like true, random example with random poeninja build is added to github
model: openrouter/owl-alpha
./aiexile-core -pobbin https://t.co/yGaw9WQ2yF "why is this build using void manipulation? isn't it fire build? how does it convert to chaos?"
This build uses Molten Strike of the Zenith purely for its projectile generation — 3 base projectiles plus bonus fireballs every 5th attack — not for fire damage. Two separate mechanics suppress all fire and elemental damage: Void Manipulation support gem enforces "Supported Skills deal no Elemental Damage," and Replica Alberon's Warpath boots enforce "Cannot deal non-Chaos Damage." Sinner Saint (a Lycia Bloodline ascendancy node) converts 67% of elemental damage to chaos during the damage calculation phase before suppression takes effect. Foulborn The Red Nightmare jewel adds 10% of fire damage as extra chaos damage based on the pre-suppression fire value, and Replica Alberon's adds 32–2,880 flat chaos damage scaling from the 2,565 Strength. All remaining elemental damage is then fully suppressed, leaving only chaos damage as the final output. Despair applies -30% enemy chaos resistance as the build's primary debuff. The net effect is a pipeline where physical damage and converted fire exist temporarily, get partially converted to chaos, have extra chaos stacked on top via Foulborn and Strength scaling, and then have all remaining elemental damage suppressed — producing entirely chaos damage with massive flat chaos and -30% enemy chaos resistance.
I mean, it looks fine, right?
https://t.co/7LNxUWuFLE
And this one is ok for now as well, will do more with it later:
https://t.co/qJFWHyvSBn
I want to play with Gemma4 now 😶🌫️
Alright, I think I'll make a dataset out of it and share on hf, then open-source the tool, and then make another ds to finetune Gemma4 for my tool calls specifically and maybe get better results. We'll see, sounds fun tho!
Alright, I think I'll make a dataset out of it and share on hf, then open-source the tool, and then make another ds to finetune Gemma4 for my tool calls specifically and maybe get better results. We'll see, sounds fun tho!
And who exactly are these people that you want to be admired by? Aren’t they the same people you are in the habit of calling crazy? And is this your life ambition, then – to win the approval of lunatics?
Huh... Look at that and call it a sign. And I was just wondering what to do! I guess it's time to finish and open source my poe1 tool and just link this as an answers to all the questions people would have about AI part. 7pm is good time to start coding.
Well.. I played poe2 for about 15h, and.. Well, let's say it still poe2. Can't wait for a release tho, and I will play some more later, from time to time, until poe1 patch.
But as a nolife-run, this is it for me.
What do I do next tho..
PoE2Dire extension for @pathofexile is finally out for @firefox as well, and it's also works on mobile firefox!
Enjoy and have a great league! #poe#poe2
https://t.co/E2rs2U9Nkv
Sad really of having my nickname (since 2008) after 2022:
- I do some some art, ppl call it AI.
- I do some coding, ppl call it AI.
- My projects from 2014 now marked as AI slop.
The fact that I do a lot of AI related stuff, cause it's 2026 and everyone just must, doesn't help..
Despair.