SUPER excited to share that StarDrift Delivery is out now on Steam!!!
It is a fast-paced arcade roguelite inspired by Crazy Taxi, and my first solo indie game. Check it out!
#indiegame#indiedev#gamedev
My indie game didn't get much traction so... I decided to work on a major update based on feedback.
Probably smarter to just do marketing or move on but I felt like I had to make it better :)
I've struggled to find my game's audience maybe because it's experimental, not a genre that's "hot" on Steam.
Should indie devs think more about the genre perhaps?
@0xVe1L Hearing that means a lot, thank you so much! :)
I'm definitely happy with the result since I tried to do my best but yes - feedback would still be super helpful if it's things I can improve at this point
@0xVe1L Thanks, that gives me a lot to reconsider and think about actually
I think a mistake I also made was having low pre-release wishlists because I just wanted to get this over with, don't know if it could've turned out differently
Will keep these points in mind for game 2 for sure
@BeanJuiceStudio Yeah, def a skill I need to work on 100%
Haven't worked on content but didn't convert well in the Steam algorithm, so guess can't rely on it without external visibility first
StarDrift Delivery didn't perform well after all. Stings but can't deny I've learned a lot over the past 10+ months.
Have already started working on game 2. No giving up as long as possible :)
Been exactly a week since I launched StarDrift Delivery on steam and haven't even hit 10 reviews yet, not sure if I should just move on to the next game
#indiegame#indiedev
Just hit 10 reviews on my game after a week!
Not a great launch and don't know where this will go but still super happy to see it :)
#indiegame#gamedev
Smuggle your way to freedom in this action roguelite where you’re deep in debt to the mob. Blast through asteroids for speed, weave through chaos, and deliver packages to survive. Don't let the debt consume you: https://t.co/LLwageQhai