@BaptisteMCMXCI In project setup -> 3d scaling, select DLSS. Add WorldEnvironment and turn on Pathtracing.
In project setup -> streamline, you can choose DLSS presets.
@gleb_alexandrov Tried to merge area lights into the NVIDIA fork, but failed miserably. Area light faked with point light + geometry around...and, of course, pathtracing and DLSS.
@samuel_krug@_martinsh In case someone wants to try Phase function + DLSS here is the build I made: Blender 5.2 + DLSS + Phase function for volumes / Linux (Debian)
https://t.co/FAzJoX9nzq