@Flat00829978 I'm glad it work. I don't believe preserve volume would work outside of blender. It's a blender only function. Exporting to Unreal will not have the same effect it does in blender.
It's been an eventful experience working on this personal project.
Riggers who would like to experiment their techniques, or showcase their skills. Feel free to rig, pose, and animate the model, and share your results.
📩Drop me a DM for the link to the complete file.
Had no idea how much compositing can help hand painted textures pop... Still yet to build the shader ( working on a stylized toon shader)
No compositing compositing