If Marathon gets shut down it would be the best game to ever close shop. I have a hard time seeing that happen.
It’s the first feature complete FPS I’ve played in 10+ years. Pulled me in on day one and sinks its teeth further every day.
Just wish more people would try it
@knitehawk Game is generational ngl. “Extraction slop” or whatever ppl wanna call it, it’s doing things for me as a gamer that no other game has done probably ever.
I am no longer entertaining the idea that Marathon should have been a different experience or that Bungie is somehow wrong about the game they made.
I refuse to wait an arbitrary amount of time to appreciate the incredible experience in front of me all so I can fit in with a crowd that wasn't going to play it anyway.
Marathon is an incredible game.
Not in retrospect. Right now.
Free access for a week, overhauled UI and progression, and a new survival horror mode that completely changes how Marathon is played. Here's everything you need to know about season 2 which goes live later today: https://t.co/txQIBMJz4E
@SirDimetrious Idk why you’re getting cooked for this. 330 hours and I very rarely ever feel any pressure at exfil. Bots do more to stop me than players and even then if my exfil is active I’m probably out safely. Also the ones saying you “only play perimeter” is comedy gold
The situation with Marathon & Destiny, is almost identical to the situation with Titanfall & Apex Legends.
What happened to Titanfall when Apex blew up in popularity? Respawn abandoned it, hell they even put Viper's kid in Apex as a playable character.
If you buy or support Marathon, you'll just get more Marathon, and Bungie will abandon Destiny completely. Do not let Maratroons gaslight you or buy into this psyop. They're just trying to coerce you into playing their game that is currently bleeding out and hasn't turned a profit, while a 12 year old game continues to embarrass them.
The Marathon community is utterly fucking despicable and I have genuine contempt for it. The sooner Marathon shuts down, the better it'll be for gaming as a whole as these parasites will have to migrate elsewhere, or maybe they'll just self-destruct. Either way, nothing of value will be lost.
If Bungie as a company has to die, then so be it. They bet on the wrong horse and it should cost them. Perhaps if we ensure Bungie's end, we'll send a message to this rotten industry that they serve us, we do not serve them, and that we can bring any one of these companies to their fucking knees if we want to.
@GernaderJake Actually weird as fuck of you, someone who thinks the game “is actually so fun” and has a decent sized following, to point this out. Why is everyone such a doomer? Holy shit how boring
@TheNerdlit I actually tweeted something about the Dire spawns a few weeks ago. There are, if I’m not mistaken, 4-5 spawns near AI Uplink alone that are WAY too close to each other. I’m talking like right off spawn I can drop someone with a thermal sniper
@DevEthos I played Destiny 1 super casually and eventually became a hardcore player. On ramp was pretty easy. Game was just barren until Taken King. It wasn’t unwelcoming like Marathon.
Just said goodbye to the Cryo launch stream team and left Bungie HQ to get ready for my flight, and I am sitting here in the airport feeling so overwhelmed by the responses I've seen from you guys in the last couple of days.
When I first started to get to know the Destiny community in February 2025, it was only ever planned to be a 1 week streaming marathon, where I'd play Sundered Doctrine on contest, and that would be that. That week turned into months, and the strangers I met that week have turned into great friends. Alongside that, I got to begin working relationships with Bungie and the wonderful devs there, and immediately felt incredibly warmly welcomed.
It's wild to think all this then happened in the year which followed; the Marathon ARG, the blind raids, the Edge of Fate preview event, blind Salvation's Edge straight into World's Last Desert Perpetual, and GCX, and slowly but surely I felt less like an outsider with each new moment. It was pretty alien to me to be embraced and trusted by a game developer in the way that Bungie did over the course of all these events, and I never took any of it for granted.
And then they invited me to host the launch of Cryo Archive. The map which I'd been patiently waiting for ever since those first teasers, where we got little hints that it'd be full of puzzles and secrets and easter eggs to solve. They were willing to take a chance on me to help bring that to the broader community. And it all started with @Ziegler_Dev giving me a locked box with no explanation whatsoever 😆
To be clear - even if I had just been casting from home, this would have been a huge honour, but Bungie then went completely above and beyond. They brought me out to the studio, worked absurdly hard to create a phenomenal set for us to stream from, allowed us to keep streaming way into the night on extra setups long after we should have been kicked out of the building by security, and did everything in their power to empower us to do the best job we possibly could.
Cryo was always going to be tough to cover because there is so much going on at once, and with thousands of teams all making new discoveries, sorting through all of that was always going to be difficult. Bungie knew this would happen, and so they let me flex the muscles of my broader production team, with the gang all scouring different streams for clips, highlights to showcase on stream, and updates on puzzle progress. My team turned around two absolutely fantastic sizzle edits overnight on Friday for us to use in the day2 stream on Saturday, and we also did a huge comprehensive recap of the world first solve live on stream with no script, just pure passion and a goliath list of clips and highlights to pull up on the fly. It was absolutely magical that it all came together the way that it did, and I am so proud of everyone involved, both from my side and from Bungie's team. In particular, I want to call out @fresigfx's heroic omnipresence across seemingly every single stream to help us parse what was happening, and @MrUnleashed115's organising helping to keep it all perfectly on track. Fantastic work fellas; you and the rest of the team did such a brilliant job. I'm so proud of you all - there are too many of you to name but you've all genuinely been lifesavers across the board.
A really special shoutout needs to also go to Bungie's own @malikshelp for his work on all of this. There were moments where in the frenzy of everything it felt like we were really stretching the capacities of what was possible to put together and run for a live event of this scale, but time and time again Malik smashed through whatever problems we were facing and actually made things happen. Absolutely none of this would have been possible without him doing this, and I mean that with no hyperbole. He is the unsung hero of this event and I'm mega grateful to him for putting his trust in me to deliver on what he told the wider Bungie team that he *knew* I could do given the opportunity. Thank you so much Malik.
And @Skarrow9!! What a journey this has been brother. One which people will never know the true extent of haha - crazy to think we've only known each other for a short period but already been able to cook together the way that we have done. It's been awesome getting to work alongside you. Deimos is a perfectly valid moon though ���
And then there's all of you lovely people reading this. Whether it was my first week in Destiny last year, or the Marathon ARG, or just my streams on the game since launch; whether you're a twitch viewer, a twitterer, or a creator friend who has been cheering me on from home; wherever we have connected, you'd been so uplifting and positive throughout this, in a world which is increasingly cynical, and that's something that has not gone unnoticed. I've had a massive number of comments, tweets, and responses since the stream saying that you enjoyed my casting which makes me SO happy, and most importantly saying that you felt like this helped make Cryo more entertaining on day 1 and more accessible to a broader audience, which really means the world to me (and is a huge relief haha!!!)
I've lost so much sleep to try and do the best job I possibly could here, and all your responses have made me feel like it was absolutely worth it at every step. You'll never know how much it means to me.
I'd do it all over again in a heartbeat.
Thank you everyone. <3
-- on losing today (19 tourney streak broken)
I am relieved. the hunger to do greater left me & i stagnated - less discipline & my head got big. i was losing the plot, even if it was unintentional - i prioritized other things like content over improvement ingame, and got less consistent gym, sleep & eating in.
im not saying ive devolved over the last couple months, but a large part of me has been questioning "why am i even competing - beyond the physical like money & pride?" and "why am I so different & negative on stream recently?"
ive had to tackle these questions for a while & after losing today and seeing the most negativity ive ever gotten since ive started as a creator, i understand again, i had just forgotten.
first off, ill say I don't care what anyone thinks or says about me, and its always been like that. I think if you did, losing & getting hate would destroy you as a player or creator. you have to let go of the strength you give to the opinions of others & their chaining effects on you.
but it opened my eyes to the fact that i still have thousands supporting me even through the loss, whether its just cus they enjoy my gameplay or actually stay because they like me. losing recently has made me feel relieved. it reminded me that im not this special "giga talented" player and its proof that through the right methods anyone can improve and succeed. Naturally, there was some cope, some mean things were said that i regret - im not perfect. I genuinely am happy for the win of floormen because I know some of them and how much work they put in to get this win.
i started because the game was fun and I love it. winning is cool, & being one of the greats is too. I think that'll naturally come with hard work & self reflection.
but the reason I compete is
to inspire & teach others to do better in game & out. to have them know that they can also become whatever they want to become, & that you are free from your past if you let yourself be. that you CAN change. the reason I even started streaming & trying to go pro is because I said to myself "but imagine if I could pull it off"
the winning is the culmination of all efforts put into one event.
so even if that doesnt happen, its alright. im not upset at this loss at all, & im glad i could actually take some time to reflect - but that doesn't mean I don't want to win. I had fun, I love playing with my team, and I love inspiring others to believe in themselves and be more positive. those are the reasons i play comp.
I can confidently say i've been reinvigorated. I will wake up tomorrow as a brand new person, not as the one who lost or felt sorry for himself yesterday, but as a new person not tied to his past. I know I couldve done so much more to win, but I won't let that affect me. And whether we win or not next time, im okay with it. just gonna do the best I can in the right way. Lets lock in, eat 3 meals, get good sleep and hit the gym.
more good vibes & healthier ego.
and to the new future person, if you're ever struggling to find your reason to keep going come back to this post.
or just listen to the right jcole songs
o7
@Bungie@MarathonTheGame@A_dmg04 can we get AI Uplink spawns looked at? Couple games now my team and I spawn in and within 15 seconds are fighting another team.
@cursedvisionary Holy fuck you are insufferable. You live to bitch about your rank and your teammates and your main. You need to find a mirror and take a long, hard look.