After many months of work, Iโm incredibly excited to finally share: Dorado - a large scale stylized environment inspired by the visual identity and atmosphere of Overwatch, fully recreated from scratch in Unreal Engine 5 โจ
๐ArtStation Project: https://t.co/hB1mATio9l
This project was a huge opportunity to explore AAA environment art workflows, from modular kits, trim sheets and materials to foliage, lighting, set dressing and cinematic presentation.
Iโll be sharing several breakdown posts soon covering props, materials, foliage and the full workflow behind the environment ๐
Special thanks to my mentor @JaviSkau for his great work and for guiding me every step of the way.
#EnvironmentArt #3DArt #UnrealEngine5 #GameArt #StylizedArt #UE5 #LevelArt #WorldBuilding
Hi to all my fellow artists! I just published my entry for @TheRookiesCO contest! ๐
If you like my work, Iโd really appreciate your support and shares.
https://t.co/V2RauE1MHD
Thank you so much! ๐
https://t.co/V2RauE1MHD
Hi to all my fellow artists! I just published my entry for @TheRookiesCO contest! ๐
If you like my work, Iโd really appreciate your support and shares.
https://t.co/V2RauE1MHD
Thank you so much! ๐
https://t.co/V2RauE1MHD
Today Iโm sharing the second breakdown post for Dorado ๐
This one focuses on the materials, trim sheets and mesh trims used throughout the environment.โจ
๐https://t.co/jvHd6hT2Zr
More breakdowns for foliage and the complete environment workflow coming soon!
#EnvironmentArt #3DArt #UnrealEngine5 #GameArt #StylizedArt #UE5 #LevelArt #WorldBuilding
Today Iโm sharing the first full breakdown post for Dorado!!!
This one focuses on the props, hero props, architecture and modular kits created for the environment, including low poly models, high poly sculpts and wireframes.
๐https://t.co/wvHJSM3bZ2
More breakdowns for materials, foliage and the full environment workflow coming soon!
In case you missed it ๐
I recently shared Dorado, my latest stylized environment project fully recreated from scratch in Unreal Engine 5
๐https://t.co/9Djh9Gqrw9
Hello Artists!
Today I want to share the latest updates on the Demonโs Bell project!
Iโve been working on tileable sculpted materials, taking the next step by baking them in Marmoset.
Iโm also continuing to work on the prop set dressing.
Mentored by: @JaviSkau#3dart#wayfinder
After many months of work, Iโm incredibly excited to finally share: Dorado - a large scale stylized environment inspired by the visual identity and atmosphere of Overwatch, fully recreated from scratch in Unreal Engine 5 โจ
๐ArtStation Project: https://t.co/hB1mATio9l
This project was a huge opportunity to explore AAA environment art workflows, from modular kits, trim sheets and materials to foliage, lighting, set dressing and cinematic presentation.
Iโll be sharing several breakdown posts soon covering props, materials, foliage and the full workflow behind the environment ๐
Special thanks to my mentor @JaviSkau for his great work and for guiding me every step of the way.
#EnvironmentArt #3DArt #UnrealEngine5 #GameArt #StylizedArt #UE5 #LevelArt #WorldBuilding
After many months of work, Iโm incredibly excited to finally share: Dorado - a large scale stylized environment inspired by the visual identity and atmosphere of Overwatch, fully recreated from scratch in Unreal Engine 5 โจ
๐ArtStation Project: https://t.co/hB1mATio9l
This project was a huge opportunity to explore AAA environment art workflows, from modular kits, trim sheets and materials to foliage, lighting, set dressing and cinematic presentation.
Iโll be sharing several breakdown posts soon covering props, materials, foliage and the full workflow behind the environment ๐
Special thanks to my mentor @JaviSkau for his great work and for guiding me every step of the way.
#EnvironmentArt #3DArt #UnrealEngine5 #GameArt #StylizedArt #UE5 #LevelArt #WorldBuilding