I have been messing around in @spawn for the past week now, and started creating a game inspired by Spellbreak.
Spellbreak had a really cool concept with its magic system that allowed players to mix magic together for some really cool combinations, but the game was shut down.
This is my spin on that concept. I intend on building it out to be an arena where players can fight each other, there will be a leaderboard, and I will continually work on adding more content.
Here is glimpse of my starting point with a standard fire and wind combo.
@jsnnsa Taste is the whole game now. The tools can build almost anything, but it takes a really special kind of mind to make a game from the perspective of a fern. Good luck getting AI to come up with some shit like that.
@Pirat_Nation Decompiling someone else’s game isn’t AI game dev, it’s copying with extra steps. The people actually building their own ideas with AI want this stopped too.