@s1nicki Tbf, preorders went live 2 months & 8 days ago. That went fast af, & as of right now, we only have 2 months & 17 days.
It'll come quick.
@_ketur38_@Milkor_@Chur_ro Another creator that went for a preview said he seen Rob Nelson use a shotty & blew an NPCs head off at close range. Also, tbf, RDR2 barely had any blood or anything in its gameplay trailers. It was a critique of mine back then, but then Oct. rolled around & I played it & well 😂
Some new GTA 6 info via TGG.
- Rob Nelson completed the game in 80 hours (story and side content)
- The map is twice the size of GTA 5 and 3 times that of the playable area of Red Dead Redemption 2, the city itself is twice as big as Los Santos.
- There is no panhandle
- The game was running at 4K 30 on a base PS5.
- Tapping the keypad down will bring up the HUD information, there is a new quick waypoint feature where you just hold the keypad down and click R3, A compass mode is also available, the map is also available directly through the touchpad.
- The game features a lot of different weather effects, no more clarification has been given as of yet.
- You can order via drive-through restaurants.
- You can fast travel via bus stops, which now appear on the Mini map, we also have the RydeMe app, taxis, and the train service.
- You can buy groceries at convenience stores, you can pick up items directly from the shelf, similar to red dead two.
- There will be a toggle for copyright free music for content creators.
- The game will feature a photo mode.
- There will be no first-person mode at launch.
- There will be a zoo featured in the game that you can visit and are able study animals.
- The phone is now a physical item.
- Apps featured in the game, Ryde Me, WhatUp, BuckMe, SnapMatic, Fitness App, WAINK.
- You can’t make your hair longer in the safe house but if you go to the salon/barber you get more customisation options. You can pretty much do what you want with Jason and Lucia’s hair.
- The NPC interactions work similar to Red Dead 2 NPCs will react if you are carrying your weapon and there is a huge variety of NPCs.
- The NPC density is increased and there is now a large variety of heights when it comes to the NPCs, their reactions are extremely lifelike.
There will be plenty more details coming. I think we have still only just cracked the surface.