I just released a major feature for Skin Grabbers.
Personalized alert filter configuration built natively into Discord.
Back-end: TypeScript/Express/MongoDB
Front-end: discord.js
Just went live with our "Custom Filters" feature in our discord server.
Advanced traders can configure filters to get notified only for the exact items they want.
Here is an example of a simple alert I set up...
It notifies me when items over 500 dollars priced 97% below all marketplaces is listed on CSFloat.
WIP on a @claude agent fleet to continue building an open source game engine.
Agent fleet is also equipped to work on a separate project in a private repo (one's project).
Recent PR that went through the review cycle. https://t.co/piLpBRAdgM
Check it out and maybe try and make something with it? :)
Details...
- Queue-manager agent files the task in a shared TASKS.md with a model tag (opus/sonnet) and scope.
- Author agent claims the task in its own git worktree, off the latest master.
- Author builds, runs the target, iterates until it works, then opens a PR via a commit-and-push skill — never commits to master.
- Reviewer agent (Sonnet first-pass) posts a structured review: verdict, praise, nits, escalation flag. Labels the PR.
- If the change touches core-engine invariants, an Opus reviewer does a second pass.
- Human drops design questions in the comments.
- Reviewer agent re-reviews, answering the human's questions against the actual diff and skill docs — not vibes.
- Author agent addresses nits in a follow-up commit; labels cycle (has-nits → changes-made → re-review → approved).
- Human merges. Author agent resets the worktree for the next task.
- Every step is a separate agent in its own worktree with its own skill file. No agent commits to master, no agent merges its own PR.
Co-authored details ofc because I ain't doing all that...
I know I’ve been mostly posting Counter Strike stuff here, but I’ve also been working on a game engine that integrates with MIDI devices. Here is a polyrhythm that I just made, with the video and audio being captured within the engine as well.
It’s all open source, so you can basically go and make the same thing for free 😛
Also I mostly post these on my TikTok so go find it and follow me there :)
#gamedev #gameengine #polyrhythm
New Craft 💚🖤
0.997 AK-47 | Aphrodite
Pattern 145 (Gold Gem)
4x SK Gaming (Holo) | Boston 2018
High floats have a nice green oxidization, goes great with the stickers
Forgive the 4x placement? 👉👈
🩶New Craft🧡
MP9 | Arctic Tri-Tone 0.5999 (#6 Highest)
1x Fnatic (Holo) | Katowice 2015
I was gonna craft this on a Battle-Scared Starlight Protector until @bobosneef gifted me this MP9, so I guess the world was saved?
⁉️Am I cooking with this charm placement⚕️
Bottom-right↘️, under the barrel
Doesn't effect viewmodel = Pro approved 🌟(pending)
🫴Thoughts?
@SkinGrabbersCS@bobosneef ;) @MarokoCS#CS2
❤️New Craft 💜
M4A1-S | Welcome to the Jungle 0.997
1x ropz (Foil) | Krakow 2017
4x Battle Scarred (Holo)
Maybe it's the newgen in me, but with custom placement, above the mag is NOT best position🙅♀️🙅♀️🙅♀️