@SGgrc just listened to SN905 and wanted to suggest that Gmail offers hassle-free aliases for accounts using `+` sign. [email protected] is the same mailbox as [email protected] and. Unique alias for each site or new alias when breached. https://t.co/TsyVzB0A5i
@karmotrinedream It can be shitshow and has been at times (also fun at times, check https://t.co/rRPXBnLZvg) but there are communities built around multiplayer parks and some competitions use it to effectively work with multiple people on a park
@DIYote_Gaming Hi, OpenRCT2 dev here, glad to hear that. There are active communities around RCT at Reddit /r/rct, https://t.co/pSma7dm0eO (they have just finished their yearly tournament 'H2H9'), Marcel Vos on YouTube and some other discord servers as well.
@zhuowei@whitequark That's pretty much it. If you have two different implementations for the same thing, it's easy to take a snapshot state before, run it with each and compare results. We also have some limited amount of tests. See https://t.co/UQ871DK55P
@astr0baby I think they have that as a target, finally getting some traction. Their wiki is a bit conflicting with this: https://t.co/1aA2Zl4oPQ "ReactOS does not support this platform, nor is being ported to it.", but armv7 is a different story: https://t.co/9nhMaveZ3l. Test video when? :)
@ithayla Sorry to break your bubble, but it is not quite correct. He did that as he knew the language and it made sense for that game in its time. It had not that much to do with perf. Source: am OpenRCT2 dev, where I implemented several double-digit improvements over vanilla
@SaiMUFC@T90Official At risk of missing the joke… https://t.co/XfCr2DwTUE has 56k members, https://t.co/nnQy9KnKE0 is hosting their annual competition, https://t.co/C1jUR0OPTR is nearing 100k subscribers and OpenRCT2 is still getting new developers.