N E O N N O I R : a real-time game cinematic using @UnrealEngine to recreate one of my favorite scenes as a tribute to the film Blade Runner 2049. Created as a personal study of UE Niagara and shader-based material FX
๐New release: A concept PV for ใEvangelion X ้ขๅฒใ
where we face the challenge of not being able to use actual content from Evangelion. We attempt to weave dreams and reality together, paying homage to the classic movie "I need you."
The entire film is made with @blender, with some shots processed by Runway
#Evangelion #้ขๅฒ #b3d #runway #blender
Process visuals from ensล phase II: utilizing @sidefx Houdini to create digital representations of natural elements inspired by sumi-ink paintings of @eks_rei.
Part of creating 10 VCT sub brands at once meant creating unique looks and treatment for each of the International Leagues and how they would look in motion
a few I made: regular VCT, Pacific, America & EMEA. Interchangeable images, looping.
#vct#valorant#VALORANTMasters
Birth
An enchanting journey, celebrating the birth of a mythical being - a visual ode to the magic of new life.
Music & Sound design by Roger Lima / @wnlab
More - https://t.co/umGb13eZWz
#3d#animation
Flames in the Wind is deep-dive study of CG fire and smoke, recreating an aircraft gasoline fire from the final scene in the film Dunkirk. ๐ฅ
#pyro#houdinifx#houdini#redshift#PortfolioDay
Engagement when posting a CG project that I worked on for months: *crickets*
Engagement when posting a quick basketball highlight on my stories: ๐ฅ๐ฅ๐ฅ
Itโs clear that I need to switch professions and declare for the 2024 NBA Draft ๐ซ
The Terrain Destruction project is a deep-dive study of rigid body dynamics and pyro simulations, recreating a large-scale earthquake scene.
This breakdown shows the process of how this shot was created using Houdini and Redshift
#houdinifx#redshift#vfx
We are happy to present our lastest film for @hamiltonwatch ๐
Introducing the Khaki Navy Frogman 41 Auto, a deep-tool watch engineered to go beyond the limits. Always ready to take on the depths.
#hamiltonwatch#versostudio
The original game cinematic that inspired the project is Legacy of the Void by @Blizzard_Ent . It's crazy that these cinematics were made 8-10 years ago, and the visuals still hold up.
https://t.co/BcWlQRajrv
Protoss Portal is an FX project I worked on this year, inspired by a scene from Starcraft II's in-game cinematics.
This breakdown showcases the procedural particles, electric FX, and pyro simulations that were used to create a sci-fi stylized portal
#houdinifx#vfx#redshift
Enjoyed the look dev process to maintain the iconic look of the Starcraft Protoss energy FX, while still adding a personal creative touch to the final look of the portal