@Steffutoff@halovir Mafia 2’s map was indeed very well designed, and very interactive. This game was clearly ahead of its time, mafia 3 was straight crap compared to it
@geepgeep567@xMD69x It’s not the same people that write gtao characters. it was already shit when rdr2 came out, but rdr2 is one of the game with the best writing that rockstar developed
@BTlidjane09@TArchcast No, graphic mods add shaders, water everywhere and change colors to give an illusion of better graphics, just this glass and liquid physic is impossible with mods.
@Blumenkohl6@MRZevrything@star_looney You seem to be sure without seeing anything official, and without knowing exactly how old is the leaker build. I m just saying we’ll be sure when official stuff comes out, period.
@dimech_cayden@GTASixInfo So someone spent the effort to create a complete map, code the physic of car (that doesn’t exist in rdr), code path finding for these cars, create props, create new interfaces, rework existing mods for planes (that work like shit in rdr)….. do you realize how much work it is ?
@MRZevrything@star_looney It’s a common thing in a dev build to switch off stuff to make it run smooth, it makes it way easier to test it. We ll be sure of final gameplay and mechanics on august the 27th
@Trident_93@MrZiv742@TArchcast The thing is there is cinematics AND gameplay in trailer 2 🙃, so like rdr2 and gta v it seems like there will be no difference between gameplay and cinematics graphics
@MikeyMouseD88@AI_Took_Ur_Job@TArchcast Yes obviously, in order to avoid making a game full of bug, let’s make it come out on PC instead of console that have a known hardware. You seem like someone that knows a lot about
dev 😂. Also comparing CDPR and R*, you seem to be someone that knows a lot about game industry🤡
@Ehngage37@ValeDoomMusic@TArchcast Yeah but it also had a waaaay better physic engine than SA and V. I feel like they pushed it to far so they had to cut content to make it run on 360/ps3