Anything from characters animating to VFX, lighting, camera work, facial animations, and sound, comes together here. The announcement trailer of Horizon Forbidden West shows our cinematic system in action!
https://t.co/V9SVb6uq2F
This creates a very flexible and powerful system which is, amongst others, used for anything from non-linear conversations, rappelling down a Tallneck to full on cinematics. This system is where all departments join to create amazing visual statements
@EelkeSchipper I'm so privileged to work with all you amazing people and to be able to do my small bit to help enable the team to make amazing cinematics! ๐๐
Patch 1.05 for Horizon Forbidden West launches today! Our team has been hard at work to address some of the issues you reported, and will continue to look into issues and feedback from our community.
๐ Please find the patch notes and known issues here: https://t.co/y63JZbkUUl
Check this out! ๐
For #HorizonForbiddenWest we switched to the *open-source* physics engine Jolt, created by my highly skilled lead @jrouwe .
Check out his talk about it at GDC 2022! โจ
We hope youโve been enjoying your exploration of the Forbidden West. Thank you to everyone who has used the Support Form to submit issues; our team is investigating and working on solutions.
If you find a bug, please submit a report here: https://t.co/lJPaSOO40m
@Mcdoogleh Thank you very much! ๐ The floof has been very satisfied with having me as a stationary bed for long amounts of time in front of the TV ๐
I am incredibly honored and proud to finally share that my original song 'In The Flood' is featured in #HorizonForbiddenWest. It was beautifully brought to life in Horizon: Forbidden West by @oleksalozowchuk and @arianagillis. I have no words, but plenty of feelings ๐