I've never cared about large program sizes (I just get computers that I know will have enough storage for me 🤷♂️) but damn! Xcode is only a 3.2 GB installation now? That's a pretty huge improvement. I'm guessing it's because some parts are now a separate download, but still 👍
@miguelsolansdev This is the first Xcode 15 version that’s actually on the App Store. I don’t know if it’s any different from the latest version in our developer accounts.
I’ve had that before, what error are you getting?
Couldn’t agree more with all of this @jon_prosser. Tired of the endless complaining about the lack of 60 Hz on the non-pro iPhone 15 models 🙄🫠
https://t.co/9irfz5UvM1
@mikaela__caron Well yeah Firebase has fire in the name, so I’m thinking it adds up? 🤣
In all seriousness I have had projects with the Firebase SDK make my computer work harder and get hotter, though
Journal Buddy Update! Repo: https://t.co/6CcjEWrATs
I added a custom, reusable alert view that adjusts perfectly to large Dynamic Type settings.
I'd love to hear your thoughts!
#buildinpublic#iosdev#iosdeveloper#uikit#swift
I'm working on a journaling app called Journal Buddy (repo here: https://t.co/ZQRnEm3seS) in UIKit and Swift!
I wanted to use a UIMenu to give the user the option to create different types of entries (text, video, or voice), but what I quickly realized is that UIKit gives you very few customization options for UIMenu, so I couldn't implement any of the custom fonts or colors I had added throughout the rest of the app. Of course, this wasn't ideal because it meant that I'd have a UIMenu that looks really out of place against the rest of my app.
As a result, I put together this nice custom UIView that looks very similar to a UIMenu. With it I was able to customize the font, font color, line separator color, and the background color to make it not only blend in with iOS's design, but to also make it blend in with the design of my app. I also added a nice little spring animation that occurs when showing and hiding the menu, although I couldn't figure out how to get it to scale up and down from its top right corner like a real UIMenu would 😕
In any event, I think I'm going to make a YouTube video about how I made this because I wasn't able to find any content about making something like this so I'm sure it'd be helpful! But in the meantime you can use the repo link above to see the code for it now if you're interested.
Reply with your thoughts! 😊
#buildinpublic #iosdev #iosdeveloper #uikit #swift
I think this deserves a repost since not so many ppl have seen it:
TL;DR
⚠️ .foregroundStyle(.primary) and .foregroundStyle(Color.primary) are not the same.
——
With the upcoming depreciation of .foregroundColor() you might go ahead and do a quick search and replace with .foregroundStyle() … ok, and?
In some cases that might give you an unexpected appearance in your UI.
The reason is that .foregroundColor(.primary) is implicitly .foregroundColor(Color.primary), whereas .foregroundStyle(.primary) is implicitly .foregroundStyle(HierarchicalShapeStyle.primary)
So if you want to ensure you keep the black/white appearance of e.g. Text then be explicit and use .foregroundStyle(Color.primary)
The takeaway here is that .foregroundStyle(.primary) is different than .foregroundStyle(Color.primary), so bear that in mind when you make your changes.