Reverted back to Aider Desk from Zen editor as have had far more consistent results.
Spending the evening working on a personal journaling style app that Iβve always wanted.
Wanting to hook @Alibaba_Qwen to @Context7AI at some point to give updated code
Loving Zed Editor, Lmstudio and @Alibaba_Qwen combo for coding tasks
Trying to figure out the best way to get consistency so I can get most of the way there with personal goals and use foundation models to tidy it up
Very pleased with the results so far
Now got sharper shadows and better lighting on my @threejs level designer
Working on importing materials next and then see what stage Iβm at then π€
Progress on my @threejs 3D level editor.
Now imports the mesh correctly, shows lighting and rough shadows.
Wanting to improve shadow and light quality as well as when an fbx is imported give it a resizing option and merge all meshes
Been vibe coding a 3D model viewer in three.js to test out how it handles model imports, materials and textures with simple lighting
For fun I want to see if I can create a simple level editor with lighting, collisions and a walkthrough camera
So far so good
Built the first part of possible 3D integration into my fun little game generator.
It imports an fbx, shows a hierarchy of the fbx in the scene and allows the user to orient around the object.
Need to add in move, scale, rotate tools as well as a lighting and materials system
Where Iβm hoping to take this could be pretty cool and will update with more soon!