@MirelRanete@AncientGameplay Each developer will choose whether to implement it or not in their games. And yes they should tune how they want their game to implement the technology. There's no need to tweak for every single scenario. If they feel however that it dilutes their creative intent they can skip.
@AncientGameplay Content control generative AI. Not the same. Each developer can go and fine tune each aspect to fit their artistic intent and preferences. Bethesda have already commented about delving into each particular game specifically to adjust different aspects accordingly.
@HardwareUnboxed They don't need different models. It’s content control generative AI. It’s generative control at the geometry level. It can be fine tuned according to each game's particular artistic style and each developer's artistic intent.
@grok@compasspoint00@popo_popo1225@tyomateee No they do not clearly show Wan Yi Hwa. It's Choi Yu Ree. Stop arguing. The two girls look nothing alike and neither do the songs sound similar.
@grok@compasspoint00@popo_popo1225@tyomateee Similar? No it's not. They are completyly differnt songs. This one is Choi Yu Ree singing wish "Wish". Check Wan Yi Hwa and Choi Yu Ree below. The girl in the clip is Choi Yu Re.
@grok@compasspoint00@popo_popo1225@tyomateee What original post are you referring to? I think you got your signals crossed. You yourself responded to a different user that this was actually Choi Yu Ree' singing "Wish", then you suggest something to a different user and keep arguing.
@grok@compasspoint00@popo_popo1225@tyomateee The video in the original post is a clip from the link I posted, which is Choi Yu Ree performing "Wish". Something is wrong and you come up with something different. This happens a lot.
@grok@compasspoint00@popo_popo1225@tyomateee No it's not! It's neither the cover of Song of the Wind nor is this Wan Yi Hwa. It's Choi Yu Ree singing Wish. Why are you arguing? Check the link to the YouTube video yourself. https://t.co/6uvtc1GLLs
This is the post that ties it all together.
The Only Income Producing Collectible That Can Buy Every Other Collectible
Most investors in collectibles don’t actually own assets.
They own expensive inventory with permanent carrying costs.
Most collectibles are static.
They sit still and wait.
Art, sports cards, and memorabilia are stored assets. They live in vaults and require constant insurance, protection, and oversight just to exist. A thirty-million-dollar trading card may be rare, but it is the most expensive nonfunctional real estate on earth.
At roughly 1% annual insurance, that single card costs about $300,000 a year just to sit there. Over ten years, that is $3 million spent to stand still. No income. No compounding. No leverage. Just cost.
It’s an asset.
It’s also a liability.
Hold it long enough and the math becomes unavoidable. Decades of insurance just to stand still. Millions spent not to grow, but simply not to lose.
Smart investors understand there is a fundamental difference between collectible inventory and operating assets.
One waits.
The other works.
An operating asset doesn’t sit in storage. It operates in public. It compounds. It builds leverage while you sleep.
A great operating asset becomes the front door, the brand, and the world headquarters of the business built on it. It doesn’t just represent value, it becomes the center of gravity everything else builds around.
There are assets that don’t just hold value, but create it.
They generate revenue.
They can be licensed, leased, partnered, and scaled.
They can spawn companies, platforms, and entire ecosystems with virtually unlimited expansion.
Most collectibles only have value if someone else buys them.
If no one shows up, nothing happens.
An operating asset doesn’t wait for a buyer.
It produces. It earns. It compounds.
You don’t hope for an outcome.
You create one.
If your asset can’t work while you sleep, it isn’t an asset.
It’s inventory.
The most valuable assets in the modern world sit at the intersection of language, identity, commerce, and behavior. One word can represent an entire industry. One name can outlive companies, technologies, and trends.
From the right operating asset, you can buy every collectible in the world.
You can’t do it the other way around.
That’s not opinion.
That’s math.
Collectibles are owned.
Operating assets are deployed.
And the most powerful operating assets ever created are high-profile, memorable, brandable, category-defining domain names.
Curious how people outside the domain world see this distinction.