Join me on Cara! https://t.co/1foeaPV1d2
Looking forward to its future! If they add a Blogging feature I can get completely rid of ArtStation
#cara#portfolio#social#artstation#blog
Check out Julian Bragagna's on-demand course: Procedural HDAs for Unreal. Julian guides you through developing a building generator HDA for Unreal Engine, focusing on procedural problem-solving and tool prototyping.
@joolean_boolean
https://t.co/iarluO7DHB
Super happy to share that I'll be at Everything Procedural Conference in Breda, hosting a #houdini Beginner class together with an amazing team @Simon_Houdini, @joolean_boolean and @MarnSchokker.
Come say hi if you're around 😊
https://t.co/4aEHhOCXDZ #EPC2024
Join us live on Saturday, December 16th for Julian Bragagna's course, Procedural HDAs for Unreal. In this second and final session, we'll take the crucial steps to package our building generator HDA and integrate it into #Unreal.
@joolean_boolean
https://t.co/iarluO7DHB
The first live session for “Procedural HDAs for Unreal” with Julian Bragagna @joolean_boolean starts tomorrow, December 9th at 10 am PST! You will learn the foundational stages of crafting your procedural building generator HDA in #Houdini.
https://t.co/iarluO7DHB
Check out Julian Bragagna's first course at https://t.co/lPPzoGIB7a! "Procedural HDAs for Unreal" @joolean_boolean will guide you through developing a building generator HDA for Unreal Engine, focusing on procedural problem-solving and tool prototyping.
https://t.co/iarluO7DHB
@jo_oldschool@HoudiniSchool Thank you for your kind words! My course will feature a simple stylized building generator. My goal is to show the most important parts of creating an interactive HDA such as getting your inputs, spawning assets, applying materials and modifying Unreal parameters through your UI
We are pleased to announce Julian Bragagna will soon be teaching at https://t.co/lPPzoGJ8WI! 🥳 @joolean_boolean is a Procedural Technical Artist who thrives on problem-solving and knowledge sharing.
His course will be announced soon, so stay tuned.
Today is my bday, and this is my love letter to the community that's always been a great source of knowledge and inspiration for me
TUTORIAL: NO UV NANITE TEXTURING 1/27🧵
RTs, feedback, critique, advice and song recommendations are appreciated🤘
#UE5#Houdini#ZBrush#Gamedev