I've been working on a #pixelart tile editor, to make creating your levels easier and with a bunch of features for @GBStudioDev workflows. Shared tile sets, tile optimisation, drawing tools, GBS font support, terrain builder & more.
Download @itchio – https://t.co/Syqhb2xvbP
@sal_t_gb@danvelasquezart Ah! But in that case, maybe place a random animal or a foraging item that appears occasionally on the turns would be nice! A rare chance to see or interact with something different and change the player habit of go in a straight line every time.🙂
2025 was the Year of the @TigerBeetleDB, with 50+ project folders and 100+ artworks!!🤯🥳
I missed spending time on personal projects, but I had some great moments that are directly and indirectly connected to these beetles, and I’m more than ready for 2026!
BTHF!
#artvsartist
@jorandirkgreef You guys are trying to make me emotional? 🥲 Thanks for the kind words, but the "founder-led illustrations" were so nice! I don't even know why you looked for another artist, already having one in-house! Haha
@marinapape@TigerBeetleDB Ah! Thanks for sharing these cuties! Only we know what we go through to make them possible, but as it's said: team work, dream work! 🤣🥰
The Motion Periodic Table created by Kazuki Akamine is a super useful resource to reference and learn motion graphics
The site went offline, so I made an offline version of it and upload it to https://t.co/hAZknnva2g. check it out
#motionGraphics#effects#shader#fx#gamedev
One of my quest to reconnect with my creative side is to catalog all my Original Characters. All of them with background stories and personalities. 🙂
I decided to start it this afternoon, and I'm still counting them! 91 OC for now, and didn't touch any sketchbooks yet!