@quaternius @SplineMr I'm updating ozz-animation samples to use these animations. Great animations and cool mesh, it looks great! Thanks, @quaternius, for distributing them under CCO licence.
https://t.co/ULnetu6cIo
The final piece of the puzzle: root motion blending.
The API reuses the recipe of animation blending job, to interpolate n layers of motion.
Root motion blending sample can now be tested in your browser👇
https://t.co/g2ZgUt4Ydx
@SubstrataVr The two approaches (code or animation driven) are widely used. It's not obvious for a run animation that almost has a constant velocity indeed, but that would for a limping walk/run for example.
Root motion extraction is now supported by ozz import pipeline (fbx2ozz, gltf2ozz) on feature/motion branch.
Enable it from the importer configuration (as usual): https://t.co/ACY87zhBZs
@studio_galt Root motion in this example is imported from an animated joint of the skeleton. That's what the fbx2ozz or gltf2ozz importer/tooling will do too. To edit motion, you can edit the joint's animation in the DCC.
I started working on root motion extraction and added a new sample to allow experimenting with extraction parameters.
Check out the sample live in your browser: https://t.co/OZ288iaMhv
I'm looking forward to hearing feedback and questions.
ozz-animation 0.15.0 is out! The long wait was worth it: 30% better compression rate, massive runtime performance optimizations (backward reading, seeking long animations, ...) and more. https://t.co/Ckw0skE1J4. Thanks to all contributors.
ozz-animation pre-release 0.15.0 is ready for testing, with 30% better compression rate and massive runtime performance optimizations https://t.co/JmLFIa0rqS. Please share your feedback.
Sadly, ozz-animation has become abandoned. It was the most promising open source game animation library I've seen, and if anyone is willing to support and improve a work I can sponsor them.
https://t.co/2videXAW2h
I started ozz-animation to experiment with new programming practices and have fun coding.
It now has 2k+ stars, games shipped with it!
Past or present, big or small, throwaway or shipped by millions, please tell us about your project using ozz-animation: https://t.co/L46TyAtKiJ