@DevilDogGamer It's great! Only thing I'd like is a way to filter out tasks that have been completed so they don't show up again if I don't want them to. Both the list and the map. It gets cluttered and confusing, even with the 1st badge you don't see unless in the task.
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@BigfryTV AAA game budgets are out of control. If it continues the industry will need to evolve like the film industry did. Once small central hub that outsources work to more stable specialized companies.
@MoiDawg Everything has some form of AI in it these days. Even Excel. There are alternatives for sure, but if people think business won't use any form of AI during some stage of the development process somewhere is just being naive.
We’re so appreciative of everyone who visited New Houston over the weekend!
With 3 patches out and planning to implement some feedback from the community, we’re off to a great start!
Playing through the final regression build with about 95% of the tweaks we want to make before launch on Thursday.
If this is the build we go out with, I think you guys are going to have a good time.
Feeling and sounding fucking awesome!
@SouthwestAir long time flier and always pick SW first but your new seat config is awful. 5'10" and my knees now touch the seat back in front of me. Super cramped. Time to start shopping around.
@BigfryTV I am not overly worried yet. AI can bring in the art and the gameplay systems. But I'm not convinced it can craft a proper overall experience for players for most types of games.