@Every1HasAPryce@Onononoki@melkarii "standard TEKKEN"
Maybe it is nowadays.
Tekken used to be a game where a mixup was "never" (most often) guaranteed.
Because you can move sideways.
Tekken 8 combos are just bloated and ugly.
Strong aerial tailspins go against the established combo system logic by reducing pushback and it is an unnecessary feature that adds no positive value to the game. What it does is it further homogenizes the cast, giving characters that traditionally had bad combos more wall carry.
Combos look and feel better when there's a flow to them. The fact that you can do at least 2 SATs in a combo ruins the pacing of the game.
Heat Bursts having phantom range on top of having a mini cutscene just makes combos even more uglier.
Remove Strong Aerial tailspins and remove Heat burst phantom range and see how beautiful Tekken 8 combos will look like.
Right now, combos in T8 are just SLOP.
Nobody wants AI, but it will be forced down our throats anyway. They don't stop and question that it isn't wanted. The culture of games and art has been hijacked by giga corps that don't care about art, and don't care about what you want.
The use of AI is nuanced. Did they use it to streamline optimization? Or did they use it to replace real artists?
They will use that undefined nuance as a shield to feed you AI designed gameplay loops with AI written stories designed to sell you AI skins for AI created characters.
Removing the disclosure will just cast a blindfold over the consumer's eyes so Billionaire Bill can up his stock prices, because art is just business to them, and they will milk it until it's slop.
@Papi_Van_de_Avo@zo_salam@mykeryu@nkt_dreamer That's his left hand, so it's a 1-input.
That is indeed d+1.
d+2 is not a low either.
If d+2 was a low, it'd mean King has an advancing plus on hit low that evades into the literal ground.
I have no idea what you're even trying to argue.
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@HLTVorg Hey HLTV, sorry for off topic.
I can't post this on the forums because I'm not active enough. (lol)
Can you add hyperlinks to all short stories and not just some?
@ricksteeezy Stage randomization was always ass
They patched it like thrice during T7, everytime we'd get a new non-random algorithm, so just a different "most frequent stage"
If you instant rematch in T8 you'll get the same stage as you just played
Known issues and no real fixes
@HLTVorg Off topic because I can't post on the forums yet, sorry.
Could you consider making hyper links to the original content a standard. Some HLTV staff do it consistently and others dont.
Thanks.
Heat Burst shouldn't be a combo tool. Aside from obviously being part of the bloated combo length problem, the current behaviour is both shallow *and* makes TEKKEN 8 less accessible. That's a double whammy design fail. 1/🧵