@Simon_Hypixel@Simon_Hypixel can you please make it so training dummies display damage numbers and make it so you can collect your arrows when shooting hay targets?
@Simon_Hypixel I think the visuals, sounds, and overall mining experience is super satisfying already BUT a signature ability (different for each pickaxe type) could make mining more fun.
Ideas:
- Mining speed buff for 20 seconds
- Explosive blast
- Shockwave breaks surrounding blocks (20 sec)
@Simon_Hypixel Here are some!
1. Map markers with different icons
2. Damage stats on weapons (or just use a training dummy for immersion)
3. Torches extinguish under water
4. Issue where ores get stuck in nearby blocks
5. That’s it,keep enemies difficult and give em ranged attacks if it fits
@Ktar5@Prowl8413 A good idea could be toggling a “place in world” key when holding a place-able item and use keys to rotate the item in different axis’
@Hytale Will this be available in exploration/adventure mode? (PLEASE)
I imagine it would be perfect if you could place it without the arrows showing (with keybinds instead)
@Angli62286241@Hytale I see your point, overall it’s up to the player on what type of game they want to play, fantasy or futuristic. I guess Hytale will be anything and everything, not JUST fantasy. I think there’s value to sticking to a theme and identity though
@TheSystem_0@Hytale I think you’re getting mod and vanilla mixed up. Creative mode is the vanilla game still. This WAS a mod (during a mod jam). Now they are saying they will add all this in-game to creative mode which will be vanilla.