You can easily create clothes around your character by using the Sewing function of the Cloth sim. It works best if you use the settings demonstrated in the video.
Check my Simulations playlist:
⇨ https://t.co/lZ2wIL2QRL
More tips & video course, e-book and free sample e-book:⇨ https://t.co/R5x0HXPoIR
Testing generating images in real time on @krea_ai
Just simple two word prompts and 3 random blobs of color.
Real time generative AI is very compelling
@dansingdidact Compare the current relative pos of the character with the previous frame, but convert them to world space, add the offset to current pos
raycasts to see if movement is valid (in case the platform pushes you to a wall)
Get normal of the walls every frame to rotate when climbing
Couldn't find this online, so I thought I'd make a small break down: Animal Crossing environments use hex tiles, which makes for a bit more natural feeling shapes compared to square tiles. Here's what the UV's and textures look like, and some common shapes.
Incredible progress building a high quality #GaussianSplatting pipeline:
🤳 Capture with @LumaLabsAI/@Polycam3D
✂️ Edit in the @playcanvas SuperSplat tool
👀 Render in the PlayCanvas Splat Viewer
Background replaced with 16K HDR equirect. Specular on leather is 🔥!
Links in 🧵