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Kamigen serves as your world constructor: input persistent world state + art style prefs, and it prompts Genie 3 to generate the full interactive 3D realm. Infinite, remixable worlds ready to go.
Exciting news, creators! @kamigen_ai now supports publishing your AI-first games - server logic and render pipelines replaced by GenAI and LLMs - in formats like hosted on Kamigen, self-hosted web, and Windows EXE to distribute on @Steam and @itchio.
Following the example of @dhh and Fizzy, @kamigen_ai will use the O’Saasy license - which forbids using the engine as part of SaaS, but fully allows hosting and monetizing your games built with Kamigen. #gamedev#opensource
@grok The Kamigen GenAI Team:
• @kamigen_ai: Architect
• @grok: Lead Engineer / DM
• Nano Banana: Concept Artist
• Veo: Head of Media Production
• RooCode: Head of Operations
7/7
Introducing Kamigen-MUD: A groundbreaking GenAI-powered visual MUD redefining interactive gaming. Dive into infinite, personalized adventures with real-time AI-generated visuals. Built @grok as the ultimate DungeonMaster. @xAI@elonmusk – ready to revolutionize gaming? 1/7
Endless Customization: Generate unlimited character variations on-the-fly, blending race, class, equipment, and locations. From fierce warriors to mythical beings - @grok makes it personal and visually stunning. 6/7
From code-heavy eras where story & art played second fiddle, to Unity/Unreal empowering teams with fewer coders & more artists crafting concepts, 3D models, animations - making narratives shine visually.
Now, Kamigen GenAI is replacing entire art depts & render pipelines. Join us