The real problem I have with #TheDivision2 is that ALL builds are dwarfed by Striker. New gear is evaluated on how well it works with Striker. In the end, all roads lead to using a Striker build
@TheDivisionGame Notes look good. Next, please address the exotic components bottleneck, or make expertise work like profiency - once a piece is lv30, it's always 30 even if you get a new one.
@WhiteTusk01@TheDivisionGame@Orkanos I was thinking this. Mini missions to help random people in the city find like insulin for example, then trade them for exotic components would be great. Or needing the kid sock for muzzle parts π€·ββοΈ
@iDentity_US It's only fixable with a different approach to missions. Example, if there were missions with less enemies, but more timers and hazards, hybrid builds could come back. I agree the purpose of having 4 agents in a mission shouldn't just be a DPS check
@iDentity_US For named items the fixed attribute will always get a 50% increase, after that it's rng if you get another attribute, or both attribute and core